Terminadas las nuevas colisiones. Ya no se detiene al colisionar horizontalmente
This commit is contained in:
@@ -7,6 +7,7 @@ Game::Game(SDL_Renderer *renderer, Screen *screen, Asset *asset, Input *input)
|
||||
clock = SDL_GetTicks();
|
||||
currentRoom = "01.room";
|
||||
spawnPoint = {2 * 8, 12 * 8, 0, 0, 0, s_standing, SDL_FLIP_NONE};
|
||||
spawnPoint = {154, 72, 0, 0, 0, s_standing, SDL_FLIP_NONE};
|
||||
debug = true;
|
||||
|
||||
// Copia los punteros
|
||||
|
||||
Reference in New Issue
Block a user