corregits mes includes
llevats els errors en texture
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@@ -1,9 +1,6 @@
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#include "input.h"
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#include <SDL3/SDL.h> // Para SDL_INIT_GAMECONTROLLER, SDL_InitSubS...
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#include <SDL3/SDL_error.h> // Para SDL_GetError
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#include <SDL3/SDL_events.h> // Para SDL_ENABLE
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#include <SDL3/SDL_keyboard.h> // Para SDL_GetKeyboardState
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#include <SDL3/SDL.h>
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#include <algorithm> // Para find
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#include <iostream> // Para basic_ostream, operator<<, cout, endl
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