Actualizada la clase screen con nuevos procedimientos
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@@ -42,6 +42,7 @@ Director::Director(std::string path)
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input = new Input(asset->get("gamecontrollerdb.txt"));
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initInput();
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screen = new Screen(window, renderer, options, GAMECANVAS_WIDTH, GAMECANVAS_HEIGHT);
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screen->setBorderColor(borderColor);
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}
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Director::~Director()
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