fix: resta tidy (60 troballes — empty-catch, widening, branch-clone, etc.)
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@@ -10,10 +10,10 @@ class Surface; // lines 5-5
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class Sprite {
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public:
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// Constructores
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Sprite(std::shared_ptr<Surface>, float x, float y, float w, float h);
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Sprite(std::shared_ptr<Surface>, SDL_FRect rect);
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Sprite(std::shared_ptr<Surface> surface, float x, float y, float w, float h);
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Sprite(std::shared_ptr<Surface> surface, SDL_FRect rect);
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Sprite();
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explicit Sprite(std::shared_ptr<Surface>);
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explicit Sprite(std::shared_ptr<Surface> surface);
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// Destructor
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virtual ~Sprite() = default;
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