fix: resta tidy (60 troballes — empty-catch, widening, branch-clone, etc.)
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@@ -180,7 +180,7 @@ void Surface::fillRect(const SDL_FRect* rect, Uint8 color) { // NOLINT(readabil
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const int SURF_WIDTH = surface_data_->width;
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const int ROW_WIDTH = static_cast<int>(x_end) - static_cast<int>(x_start);
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for (int y = static_cast<int>(y_start); y < static_cast<int>(y_end); ++y) {
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std::memset(data_ptr + (y * SURF_WIDTH) + static_cast<int>(x_start), color, ROW_WIDTH);
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std::memset(data_ptr + (static_cast<ptrdiff_t>(y) * SURF_WIDTH) + static_cast<int>(x_start), color, ROW_WIDTH);
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}
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}
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@@ -196,8 +196,8 @@ void Surface::drawRectBorder(const SDL_FRect* rect, Uint8 color) { // NOLINT(re
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Uint8* data_ptr = surface_data_->data.get();
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const int SURF_WIDTH = surface_data_->width;
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const int ROW_WIDTH = static_cast<int>(x_end) - static_cast<int>(x_start);
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std::memset(data_ptr + (static_cast<int>(y_start) * SURF_WIDTH) + static_cast<int>(x_start), color, ROW_WIDTH);
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std::memset(data_ptr + ((static_cast<int>(y_end) - 1) * SURF_WIDTH) + static_cast<int>(x_start), color, ROW_WIDTH);
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std::memset(data_ptr + (static_cast<ptrdiff_t>(y_start) * SURF_WIDTH) + static_cast<int>(x_start), color, ROW_WIDTH);
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std::memset(data_ptr + ((static_cast<ptrdiff_t>(y_end) - 1) * SURF_WIDTH) + static_cast<int>(x_start), color, ROW_WIDTH);
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// Dibujar bordes verticales
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for (int y = y_start; y < y_end; ++y) {
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@@ -539,8 +539,8 @@ void Surface::copyToTexture(SDL_Renderer* renderer, SDL_Texture* texture) { //
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const int WIDTH = surface_data_->width;
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const int HEIGHT = surface_data_->height;
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for (int y = 0; y < HEIGHT; ++y) {
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const Uint8* src_row = src + (y * WIDTH);
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Uint32* dst_row = pixels + (y * row_stride);
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const Uint8* src_row = src + (static_cast<ptrdiff_t>(y) * WIDTH);
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Uint32* dst_row = pixels + (static_cast<ptrdiff_t>(y) * row_stride);
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for (int x = 0; x < WIDTH; ++x) {
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dst_row[x] = pal[src_row[x]];
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}
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@@ -588,8 +588,8 @@ void Surface::copyToTexture(SDL_Renderer* renderer, SDL_Texture* texture, SDL_FR
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const int WIDTH = surface_data_->width;
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const int HEIGHT = surface_data_->height;
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for (int y = 0; y < HEIGHT; ++y) {
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const Uint8* src_row = src + (y * WIDTH);
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Uint32* dst_row = pixels + (y * row_stride);
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const Uint8* src_row = src + (static_cast<ptrdiff_t>(y) * WIDTH);
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Uint32* dst_row = pixels + (static_cast<ptrdiff_t>(y) * row_stride);
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for (int x = 0; x < WIDTH; ++x) {
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dst_row[x] = pal[src_row[x]];
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}
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