claude arreglant el ending
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@@ -457,7 +457,7 @@ void Ending::updateSpriteCovers() {
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}
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// Fase 2: Revelar contenido
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else {
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sprite_texts_.at(ti.index).cover_clip_desp = 0;
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sprite_texts_.at(ti.index).cover_clip_desp = 8;
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const float CONTENT_PIXELS = PIXELS_REVEALED - 8.0F;
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sprite_texts_.at(ti.index).cover_clip_height = std::max(0, static_cast<int>(INITIAL_HEIGHT - CONTENT_PIXELS));
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sprite_texts_.at(ti.index).cover_sprite->setY(Y_INITIAL + static_cast<int>(CONTENT_PIXELS));
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@@ -484,7 +484,7 @@ void Ending::updateSpriteCovers() {
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}
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// Fase 2: Revelar contenido
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else {
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sprite_pics_.at(current_scene_).cover_clip_desp = 0;
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sprite_pics_.at(current_scene_).cover_clip_desp = 8;
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const float CONTENT_PIXELS = PIXELS_REVEALED - 8.0F;
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sprite_pics_.at(current_scene_).cover_clip_height = std::max(0, static_cast<int>(INITIAL_HEIGHT - CONTENT_PIXELS));
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sprite_pics_.at(current_scene_).cover_sprite->setY(Y_INITIAL + static_cast<int>(CONTENT_PIXELS));
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