Añadiendo pantallas
This commit is contained in:
@@ -3,7 +3,7 @@ frameHeight=16
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[animation]
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name=default
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speed=7
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speed=6
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loop=0
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frames=0,1,2,3,4,5,6,7,8,9,10,11
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[/animation]
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Binary file not shown.
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Before Width: | Height: | Size: 449 B After Width: | Height: | Size: 509 B |
@@ -39,9 +39,278 @@ x1=14
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y1=2
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x2=14
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y2=2
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color=yellow
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[/enemy]
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[enemy]
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tileSetFile=chip.png
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animation=chip.ani
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width=8
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height=16
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x=5
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y=3
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vx=0
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vy=0
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x1=5
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y1=3
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x2=5
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y2=3
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color=bright_blue
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[/enemy]
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[enemy]
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tileSetFile=chip.png
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animation=chip.ani
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width=8
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height=16
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x=6
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y=3
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vx=0
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vy=0
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x1=6
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y1=3
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x2=6
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y2=3
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color=bright_red
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[/enemy]
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[enemy]
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tileSetFile=chip.png
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animation=chip.ani
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width=8
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height=16
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x=7
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y=3
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vx=0
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vy=0
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x1=7
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y1=3
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x2=7
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y2=3
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color=bright_magenta
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[/enemy]
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[enemy]
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tileSetFile=chip.png
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animation=chip.ani
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width=8
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height=16
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x=8
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y=3
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vx=0
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vy=0
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x1=8
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y1=3
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x2=8
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y2=3
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color=bright_green
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[/enemy]
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[enemy]
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tileSetFile=chip.png
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animation=chip.ani
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width=8
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height=16
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x=9
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y=3
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vx=0
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vy=0
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x1=9
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y1=3
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x2=9
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y2=3
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color=bright_cyan
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[/enemy]
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[enemy]
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tileSetFile=chip.png
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animation=chip.ani
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width=8
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height=16
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x=10
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y=3
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vx=0
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vy=0
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x1=10
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y1=3
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x2=10
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y2=3
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color=bright_yellow
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[/enemy]
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[enemy]
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tileSetFile=chip.png
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animation=chip.ani
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width=8
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height=16
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x=11
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y=3
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vx=0
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vy=0
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x1=11
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y1=3
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x2=11
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y2=3
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color=bright_white
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[/enemy]
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[enemy]
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tileSetFile=chip.png
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animation=chip.ani
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width=8
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height=16
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x=12
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y=3
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vx=0
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vy=0
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x1=12
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y1=3
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x2=12
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y2=3
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color=bright_black
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[/enemy]
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[enemy]
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tileSetFile=chip.png
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animation=chip.ani
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width=8
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height=16
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x=5
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y=7
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vx=0
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vy=0
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x1=5
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y1=7
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x2=5
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y2=7
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color=blue
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[/enemy]
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[enemy]
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tileSetFile=chip.png
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animation=chip.ani
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width=8
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height=16
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x=6
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y=7
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vx=0
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vy=0
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x1=6
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y1=7
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x2=6
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y2=7
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color=red
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[/enemy]
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[enemy]
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tileSetFile=chip.png
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animation=chip.ani
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width=8
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height=16
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x=7
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y=7
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vx=0
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vy=0
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x1=7
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y1=7
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x2=7
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y2=7
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color=magenta
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[/enemy]
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[enemy]
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tileSetFile=chip.png
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animation=chip.ani
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width=8
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height=16
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x=8
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y=7
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vx=0
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vy=0
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x1=8
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y1=7
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x2=8
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y2=7
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color=green
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[/enemy]
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[enemy]
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tileSetFile=chip.png
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animation=chip.ani
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width=8
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height=16
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x=9
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y=7
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vx=0
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vy=0
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x1=9
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y1=7
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x2=9
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y2=7
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color=cyan
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[/enemy]
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[enemy]
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tileSetFile=chip.png
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animation=chip.ani
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width=8
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height=16
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x=10
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y=7
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vx=0
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vy=0
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x1=10
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y1=7
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x2=10
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y2=7
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color=yellow
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[/enemy]
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[enemy]
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tileSetFile=chip.png
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animation=chip.ani
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width=8
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height=16
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x=11
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y=7
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vx=0
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vy=0
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x1=11
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y1=7
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x2=11
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y2=7
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color=white
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[/enemy]
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[enemy]
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tileSetFile=chip.png
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animation=chip.ani
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width=8
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height=16
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x=12
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y=7
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vx=0
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vy=0
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x1=12
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y1=7
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x2=12
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y2=7
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color=black
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[/enemy]
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[item]
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tileSetFile=items.png
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tile=48
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@@ -8,8 +8,8 @@
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93,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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117,0,0,0,0,157,158,159,160,161,162,163,164,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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117,0,0,0,0,181,182,183,184,185,186,187,188,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,403,403,403,403,403,403,403,403,403,403,403,403,403,32,32,
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@@ -18,7 +18,7 @@
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32,0,0,0,0,0,0,0,0,0,0,0,93,0,0,0,0,93,0,0,0,0,0,0,0,0,0,0,0,0,32,32,
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0,0,0,0,0,0,0,0,0,0,0,0,117,0,0,0,0,117,0,0,0,0,0,0,0,0,0,0,0,0,32,32,
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0,0,0,0,0,0,0,0,0,0,0,0,141,0,0,0,0,141,0,0,0,0,0,0,0,0,0,0,0,0,32,32,
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426,427,426,427,426,427,426,427,426,427,426,427,426,427,426,427,426,427,426,427,426,427,426,427,426,427,426,427,426,427,426,427
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89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90
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</data>
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</layer>
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</map>
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Before Width: | Height: | Size: 7.2 KiB After Width: | Height: | Size: 7.1 KiB |
Binary file not shown.
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Before Width: | Height: | Size: 8.6 KiB After Width: | Height: | Size: 8.6 KiB |
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