Las clases text y menu ya acceden a resource

This commit is contained in:
2022-10-27 12:43:28 +02:00
parent 4133dfd7c9
commit 9d9d9d92f2
13 changed files with 51 additions and 26 deletions

View File

@@ -12,6 +12,7 @@ Resource::Resource(SDL_Renderer *renderer, Asset *asset, options_t *options)
// Carga todos los recursos necesarios
void Resource::loadTextures(std::vector<std::string> list)
{
std::cout << "** LOAD RESOURCES" << std::endl;
for (auto l : list)
{
texture_t t;
@@ -19,6 +20,7 @@ void Resource::loadTextures(std::vector<std::string> list)
t.texture = new Texture(renderer, asset->get(t.name));
textures.push_back(t);
}
std::cout << "** RESOURCES LOADED" << std::endl;
}
// Recarga las texturas
@@ -52,6 +54,6 @@ Texture *Resource::getTexture(std::string name)
}
}
std::cout << "NO ENCONTRADA: " << name << std::endl;
std::cout << "NOT FOUND: " << name << std::endl;
return nullptr;
}