Mil arreglos de paletes, gifs i colors transparents
El gif del jugador de game over estava mal
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@@ -237,7 +237,7 @@ void Notifier::show(std::vector<std::string> texts, NotificationText text_is, Ui
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{
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n.surface->clear(bg_color_);
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SDL_Rect rect = {0, 0, n.surface->getWidth(), n.surface->getHeight()};
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n.surface->drawRectBorder(&rect, static_cast<Uint8>(PaletteColor::RED));
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n.surface->drawRectBorder(&rect, static_cast<Uint8>(PaletteColor::CYAN));
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}
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// Dibuja el icono de la notificación
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