Añadida habitación sigmasua

This commit is contained in:
2022-09-01 22:53:06 +02:00
parent 3e94633f56
commit a620d512c2
7 changed files with 138 additions and 30 deletions

View File

@@ -37,7 +37,7 @@ Director::Director(std::string path)
// Inicializa JailAudio
initJailAudio();
// Crea los objetos
input = new Input(asset->get("gamecontrollerdb.txt"));
initInput();
@@ -156,9 +156,9 @@ bool Director::setFileList()
asset->add("/media/font/smb2.txt", font);
asset->add("/media/font/debug.png", font);
asset->add("/media/font/debug.txt", font);
asset->add("/data/gamecontrollerdb.txt", data);
asset->add("/data/room/01.room", room);
asset->add("/data/room/02.room", room);
asset->add("/data/room/03.room", room);
@@ -169,23 +169,25 @@ bool Director::setFileList()
asset->add("/data/room/03.tmx", room);
asset->add("/data/room/04.tmx", room);
asset->add("/data/room/05.tmx", room);
asset->add("/media/tilesets/standard.png", bitmap);
asset->add("/media/enemies/paco.png", bitmap);
asset->add("/media/enemies/paco.ani", data);
asset->add("/media/enemies/chip.png", bitmap);
asset->add("/media/enemies/chip.ani", data);
asset->add("/media/enemies/wave.png", bitmap);
asset->add("/media/enemies/wave.ani", data);
asset->add("/media/enemies/sigmasua.png", bitmap);
asset->add("/media/enemies/sigmasua.ani", data);
asset->add("/media/player/player01.png", bitmap);
asset->add("/media/player/player01.ani", data);
asset->add("/media/items/items.png", bitmap);
asset->add("/media/music/jd.ogg", music);
asset->add("/media/sound/item.wav", sound);
return asset->check();