Creando mapas

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2022-09-19 20:56:50 +02:00
parent 5a74a99fcb
commit b117223756
34 changed files with 373 additions and 229 deletions

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View File

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View File

@@ -1,6 +1,6 @@
name=no 13 name=matatunos
bgColor=black bgColor=black
border=red border=blue
tileset=standard.png tileset=standard.png
roomUp=0 roomUp=0
roomDown=0 roomDown=0
@@ -12,25 +12,89 @@ roomRight=14.room
[/tilemap] [/tilemap]
[enemy] [enemy]
tileset=diskette.png tileset=matatunos.png
animation=diskette.ani animation=matatunos.ani
width=16 width=16
height=16 height=16
x=2 x=5
y=2 y=1
vx=0 vx=0
vy=0 vy=1
x1=2 x1=5
y1=2 y1=1
x2=2 x2=5
y2=2 y2=13
color=magenta color=bright_blue
[/enemy]
[enemy]
tileset=tuno.png
animation=tuno.ani
width=16
height=16
x=12
y=4
vx=0
vy=0.9
x1=12
y1=1
x2=12
y2=13
color=red
[/enemy]
[enemy]
tileset=tuno.png
animation=tuno.ani
width=16
height=16
x=19
y=7
vx=0
vy=0.8
x1=19
y1=1
x2=19
y2=13
color=red
[/enemy]
[enemy]
tileset=tuno.png
animation=tuno.ani
width=16
height=16
x=26
y=11
vx=0
vy=0.7
x1=26
y1=1
x2=26
y2=13
color=red
[/enemy] [/enemy]
[item] [item]
tileset=items.png tileset=items.png
tile=1 tile=0
x=1 x=9
y=1 y=5
counter=1 counter=1
[/item]
[item]
tileset=items.png
tile=0
x=16
y=5
counter=2
[/item]
[item]
tileset=items.png
tile=0
x=23
y=5
counter=3
[/item] [/item]

View File

@@ -1,7 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
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<tileset firstgid="1" source="standard.tsx"/> <tileset firstgid="1" source="standard.tsx"/>
<tileset firstgid="401" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/>
<layer id="1" name="Capa de patrones 1" width="32" height="16"> <layer id="1" name="Capa de patrones 1" width="32" height="16">
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View File

@@ -1,6 +1,6 @@
name=no 14 name=KILLING SPREE
bgColor=black bgColor=black
border=red border=blue
tileset=standard.png tileset=standard.png
roomUp=0 roomUp=0
roomDown=15.room roomDown=15.room
@@ -12,25 +12,82 @@ roomRight=45.room
[/tilemap] [/tilemap]
[enemy] [enemy]
tileset=diskette.png tileset=matatunos.png
animation=diskette.ani animation=matatunos.ani
width=16 width=16
height=16 height=16
x=2 x=6
y=2 y=5
vx=0 vx=0
vy=0 vy=0
x1=2 x1=6
y1=5
x2=6
y2=5
color=bright_blue
[/enemy]
[enemy]
tileset=batman.png
animation=batman.ani
width=8
height=16
x=9
y=13
vx=0.5
vy=0
x1=7
y1=13
x2=13
y2=13
color=blue
flip=true
[/enemy]
[enemy]
tileset=tuno.png
animation=tuno.ani
width=8
height=16
x=21
y=2
vx=0
vy=0.4
x1=21
y1=2 y1=2
x2=2 x2=21
y2=2 y2=13
color=red
[/enemy]
[enemy]
tileset=tuno.png
animation=tuno.ani
width=8
height=16
x=28
y=8
vx=0
vy=0.4
x1=28
y1=2
x2=28
y2=13
color=magenta color=magenta
[/enemy] [/enemy]
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tileset=items.png tileset=items.png
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y=1 y=14
counter=1 counter=1
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[item]
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View File

@@ -3,22 +3,22 @@
<tileset firstgid="1" source="standard.tsx"/> <tileset firstgid="1" source="standard.tsx"/>
<layer id="1" name="Capa de patrones 1" width="32" height="16"> <layer id="1" name="Capa de patrones 1" width="32" height="16">
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View File

@@ -1,7 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
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<tileset firstgid="1" source="standard.tsx"/> <tileset firstgid="1" source="standard.tsx"/>
<tileset firstgid="401" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/>
<layer id="1" name="Capa de patrones 1" width="32" height="16"> <layer id="1" name="Capa de patrones 1" width="32" height="16">
<data encoding="csv"> <data encoding="csv">
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View File

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<tileset firstgid="1" source="standard.tsx"/> <tileset firstgid="1" source="standard.tsx"/>
<tileset firstgid="401" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/>
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View File

@@ -1,6 +1,6 @@
name=no 45 name=FEEL THE HEAT
bgColor=black bgColor=red
border=red border=black
tileset=standard.png tileset=standard.png
roomUp=0 roomUp=0
roomDown=0 roomDown=0
@@ -12,25 +12,56 @@ roomRight=46.room
[/tilemap] [/tilemap]
[enemy] [enemy]
tileset=diskette.png tileset=chip.png
animation=diskette.ani animation=chip.ani
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height=16 height=16
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y=2 y=5
vx=0 vx=0
vy=0 vy=1
x1=2 x1=4
y1=2 y1=2
x2=2 x2=4
y2=2 y2=13
color=green
[/enemy]
[enemy]
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animation=chip.ani
width=8
height=16
x=10
y=4
vx=0
vy=1
x1=10
y1=2
x2=10
y2=13
color=bright_blue
[/enemy]
[enemy]
tileset=chip.png
animation=chip.ani
width=8
height=16
x=16
y=3
vx=0
vy=1
x1=16
y1=2
x2=16
y2=13
color=magenta color=magenta
[/enemy] [/enemy]
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View File

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<tileset firstgid="1" source="standard.tsx"/> <tileset firstgid="1" source="standard.tsx"/>
<tileset firstgid="401" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/>
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