Arreglos en la estructura i format del codi
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@@ -1,14 +1,12 @@
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#include "texture.h"
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#include <SDL2/SDL_error.h> // Para SDL_GetError
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#include <SDL2/SDL_surface.h> // Para SDL_CreateRGBSurfaceWithFormatFrom
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#include <fstream> // Para basic_ostream, operator<<, basic_ifstream
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#include <iostream> // Para cerr, cout
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#include <stdexcept> // Para runtime_error
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#include <string> // Para char_traits, operator<<, operator+
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#include <vector> // Para vector
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#include "stb_image.h" // Para stbi_image_free, stbi_load, STBI_rgb_a...
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#include "utils.h" // Para getFileName, printWithDots
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#include <SDL2/SDL_error.h> // for SDL_GetError
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#include <SDL2/SDL_surface.h> // for SDL_CreateRGBSurfaceWithFormatFrom
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#include <iostream> // for basic_ostream, operator<<, endl, cout
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#include <stdexcept> // for runtime_error
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#include <string> // for char_traits, operator<<, string, opera...
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#include <vector> // for vector
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#include "utils.h" // for getFileName, Color, printWithDots
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#define STB_IMAGE_IMPLEMENTATION
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#include "stb_image.h" // para stbi_failure_reason, stbi_image_free
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