drag'n drop de enemics, boundaries i items

This commit is contained in:
2026-04-02 10:53:21 +02:00
parent b6fec3eba7
commit b31346830f
15 changed files with 321 additions and 83 deletions

View File

@@ -41,6 +41,14 @@ auto Item::getPos() -> SDL_FPoint { // NOLINT(readability-convert-member-functi
return P;
}
#ifdef _DEBUG
// Establece la posición del item (para editor)
void Item::setPosition(float x, float y) {
sprite_->setPosition(x, y);
collider_ = sprite_->getRect();
}
#endif
// Asigna los colores del objeto
void Item::setColors(Uint8 col1, Uint8 col2) {
// Reinicializa el vector de colores