Resuelto bug al cambiar de paleta con los tiles animados
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@@ -138,17 +138,6 @@ void Credits::fillTexture()
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texts.push_back({"", stringToColor(options->palette, "white")});
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texts.push_back({"", stringToColor(options->palette, "white")});
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//texts.push_back({"KEYS:", stringToColor(options->palette, "yellow")});
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//texts.push_back({"", stringToColor(options->palette, "white")});
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//texts.push_back({"USE 'CURSORS' TO MOVE AND JUMP", stringToColor(options->palette, "white")});
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//texts.push_back({"'F1-F4' TO CHANGE WINDOWS SIZE", stringToColor(options->palette, "white")});
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//texts.push_back({"'F' TO SWITCH TO FULLSCREEN", stringToColor(options->palette, "white")});
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//texts.push_back({"'B' TO SWITCH THE BORDER SCREEN", stringToColor(options->palette, "white")});
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//texts.push_back({"'M' TO TURN ON/OFF THE MUSIC", stringToColor(options->palette, "white")});
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//texts.push_back({"'ESC' TO LEAVE THE GAME", stringToColor(options->palette, "white")});
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//texts.push_back({"", stringToColor(options->palette, "white")});
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//texts.push_back({"", stringToColor(options->palette, "white")});
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texts.push_back({"KEYS:", stringToColor(options->palette, "yellow")});
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texts.push_back({"", stringToColor(options->palette, "white")});
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texts.push_back({"CURSORS: MOVE AND JUMP", stringToColor(options->palette, "white")});
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