style: deixant guapetes les capçaleres de les classes

This commit is contained in:
2025-11-10 13:53:29 +01:00
parent 5dd463ad5a
commit b70b728b75
23 changed files with 492 additions and 595 deletions

View File

@@ -29,35 +29,23 @@ Title::Title()
title_surface_(std::make_shared<Surface>(Options::game.width, Options::game.height)),
delta_timer_(std::make_unique<DeltaTimer>()),
marquee_text_(Resource::get()->getText("gauntlet")),
menu_text_(Resource::get()->getText("gauntlet")),
first_active_letter_(0),
last_active_letter_(0),
cheevos_scroll_velocity_(0.0F),
state_time_(0.0F),
fade_accumulator_(0.0F),
exit_scene_(SceneManager::Scene::GAME),
is_remapping_keyboard_(false),
is_remapping_joystick_(false),
remap_step_(0),
axis_cooldown_(0.0F),
remap_completed_(false) {
// Inicializa variables
temp_keys_[0] = temp_keys_[1] = temp_keys_[2] = SDL_SCANCODE_UNKNOWN;
temp_buttons_[0] = temp_buttons_[1] = temp_buttons_[2] = -1;
menu_text_(Resource::get()->getText("gauntlet")) {
// Inicializa arrays con valores por defecto
temp_keys_.fill(SDL_SCANCODE_UNKNOWN);
temp_buttons_.fill(-1);
// Determina el estado inicial basado en opciones
state_ = SceneManager::options == SceneManager::Options::TITLE_WITH_LOADING_SCREEN ? State::SHOW_LOADING_SCREEN : State::MAIN_MENU;
// Establece SceneManager
SceneManager::current = SceneManager::Scene::TITLE;
SceneManager::options = SceneManager::Options::NONE;
initMarquee();
// Crea y rellena la textura para mostrar los logros
createCheevosTexture();
// Cambia el color del borde
Screen::get()->setBorderColor(static_cast<Uint8>(PaletteColor::BLACK));
// Inicia la musica
playMusic("title.ogg");
// Acciones iniciales
initMarquee(); // Inicializa la marquesina
createCheevosTexture(); // Crea y rellena la textura para mostrar los logros
Screen::get()->setBorderColor(static_cast<Uint8>(PaletteColor::BLACK)); // Cambia el color del borde
playMusic("title.ogg"); // Inicia la musica
}
// Inicializa la marquesina