Añadida música

This commit is contained in:
2022-08-31 19:51:00 +02:00
parent f1047a8b07
commit c18a13ec83
10 changed files with 86 additions and 31 deletions

View File

@@ -22,6 +22,7 @@ Game::Game(SDL_Renderer *renderer, Screen *screen, Asset *asset, Input *input)
eventHandler = new SDL_Event();
text = new Text(asset->get("smb2.png"), asset->get("smb2.txt"), renderer);
debugText = new Text(asset->get("debug.png"), asset->get("debug.txt"), renderer);
music = JA_LoadMusic(asset->get("jd.ogg").c_str());
// Inicializa variables
ticks = 0;
@@ -64,6 +65,8 @@ Game::~Game()
// Bucle para el juego
section_t Game::run()
{
JA_PlayMusic(music);
while (section.name == SECTION_PROG_GAME)
{
// Sección juego jugando
@@ -74,6 +77,8 @@ section_t Game::run()
}
}
JA_StopMusic();
return section;
}
@@ -103,6 +108,10 @@ void Game::update()
debug = !debug;
break;
case SDL_SCANCODE_M:
(JA_GetMusicState() == JA_MUSIC_PLAYING) ? JA_PauseMusic() : JA_ResumeMusic();
break;
case SDL_SCANCODE_F:
screen->switchVideoMode();
break;