Actualitzat Makefile per al release de macos amb target x86_64-apple-macos10.15
Actualitzat el numero de versió a 1.10
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4
Makefile
4
Makefile
@@ -2,7 +2,7 @@ executable = jaildoctors_dilemma
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source = source/*.cpp
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appName = JailDoctor's Dilemma
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releaseFolder = jdd_release
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version = v1.09
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version = v1.10
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# Release names
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windowsRelease = $(executable)-$(version)-win32-x64.zip
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@@ -90,7 +90,7 @@ macos_release:
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ln -s /Applications "$(releaseFolder)"/Applications
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# Build INTEL
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clang++ $(source) -D MACOS_BUNDLE -std=$(cpp_standard) -Wall -Os -framework SDL2 -F ./Frameworks -framework OpenGL -Wno-deprecated -ffunction-sections -fdata-sections -o "$(releaseFolder)/$(appName).app/Contents/MacOS/$(executable)" -rpath @executable_path/../Frameworks/ -target x86_64-apple-macos10.12
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clang++ $(source) -D MACOS_BUNDLE -std=$(cpp_standard) -Wall -Os -framework SDL2 -F ./Frameworks -framework OpenGL -Wno-deprecated -ffunction-sections -fdata-sections -o "$(releaseFolder)/$(appName).app/Contents/MacOS/$(executable)" -rpath @executable_path/../Frameworks/ -target x86_64-apple-macos10.15
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# Build INTEL DMG
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hdiutil create tmp.dmg -ov -volname "$(appName)" -fs HFS+ -srcfolder "$(releaseFolder)"
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