Trabajando en la sección EnterID

This commit is contained in:
2022-11-23 09:54:08 +01:00
parent c955543d31
commit c71adfbac4
12 changed files with 332 additions and 21 deletions

View File

@@ -135,7 +135,7 @@ void Notify::showText(std::string text)
SDL_SetRenderDrawColor(renderer, bgColor.r, bgColor.g, bgColor.b, 255);
SDL_RenderClear(renderer);
n.texture->setBlendMode(SDL_BLENDMODE_BLEND);
this->text->writeDX(TXT_CENTER | TXT_STROKE, width / 2, despV, text, 1, {255, 255, 255}, 1, {0, 0, 0});
this->text->writeDX(TXT_CENTER | TXT_STROKE, width / 2, despV, text, 1, {255, 255, 255}, 2, {0, 0, 0});
SDL_SetRenderTarget(renderer, nullptr);
// Crea el sprite

View File

@@ -29,7 +29,10 @@ Screen::Screen(SDL_Window *window, SDL_Renderer *renderer, Asset *asset, options
gameCanvas = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_RGBA8888, SDL_TEXTUREACCESS_TARGET, gameCanvasWidth, gameCanvasHeight);
if (gameCanvas == nullptr)
{
std::cout << "TitleSurface could not be created!\nSDL Error: " << SDL_GetError() << std::endl;
if (options->console)
{
std::cout << "TitleSurface could not be created!\nSDL Error: " << SDL_GetError() << std::endl;
}
}
// Establece el modo de video