canvi de pc
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@@ -4,6 +4,9 @@
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#include <SDL2/SDL_stdinc.h> // for Uint8
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#include <string> // for string
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#include <vector>
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#include <SDL2/SDL_render.h> // for SDL_Renderer
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#include <SDL2/SDL.h> // for SDL_Texture
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// Tipos de paleta
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enum class Palette : int
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@@ -129,4 +132,7 @@ void printWithDots(const std::string &text1, const std::string &text2, const std
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bool stringInVector(const std::vector<std::string> &vec, const std::string &str);
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// Hace sonar la música
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void playMusic(const std::string &music_path);
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void playMusic(const std::string &music_path);
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// Rellena una textura de un color
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void fillTextureWithColor(SDL_Renderer* renderer, SDL_Texture* texture, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
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