Mejorada la apariencia visual de la lista de logros
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@@ -49,7 +49,7 @@ EnterID::~EnterID()
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delete eventHandler;
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delete text;
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delete texture;
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SDL_DestroyTexture(textTexture);
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SDL_DestroyTexture(textTexture);
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}
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// Bucle para el logo del juego
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@@ -77,17 +77,6 @@ void EnterID::checkEvents()
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break;
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}
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// El ENTER solo se comprueba cuando se suelta, para no saltarse la siguiente sección
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if ((eventHandler->type == SDL_KEYUP && eventHandler->key.repeat == 0) || (eventHandler->type == SDL_JOYBUTTONUP))
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{
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if (eventHandler->key.keysym.scancode == SDL_SCANCODE_RETURN)
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{
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options->online.jailerID = (std::string)name;
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endSection();
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break;
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}
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}
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// Comprueba las teclas que se han pulsado
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if ((eventHandler->type == SDL_KEYDOWN && eventHandler->key.repeat == 0) || (eventHandler->type == SDL_JOYBUTTONDOWN))
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{
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@@ -219,10 +208,9 @@ void EnterID::iniTexts()
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texts.push_back({"", stringToColor(options->palette, "white")});
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texts.push_back({"", stringToColor(options->palette, "white")});
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texts.push_back({"", stringToColor(options->palette, "white")});
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texts.push_back({"ONLINE CONFIGURATION:", stringToColor(options->palette, "red")});
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texts.push_back({"", stringToColor(options->palette, "white")});
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texts.push_back({"YOU HAVE NOT SPECIFIED ANY ID", stringToColor(options->palette, "white")});
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texts.push_back({"FOR THE ONLINE SERVICE", stringToColor(options->palette, "white")});
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texts.push_back({"", stringToColor(options->palette, "white")});
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texts.push_back({"ONLINE CONFIGURATION:", stringToColor(options->palette, "red")});
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texts.push_back({"", stringToColor(options->palette, "white")});
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texts.push_back({"PLEASE ENTER AN ID OR", stringToColor(options->palette, "white")});
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texts.push_back({"LEAVE BLANK FOR OFFLINE MODE", stringToColor(options->palette, "white")});
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@@ -230,15 +218,8 @@ void EnterID::iniTexts()
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texts.push_back({"", stringToColor(options->palette, "white")});
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texts.push_back({"", stringToColor(options->palette, "white")});
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texts.push_back({"JAILER_ID:", stringToColor(options->palette, "red")});
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texts.push_back({"", stringToColor(options->palette, "white")});
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texts.push_back({"", stringToColor(options->palette, "white")});
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texts.push_back({"", stringToColor(options->palette, "white")});
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texts.push_back({"", stringToColor(options->palette, "white")});
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texts.push_back({"", stringToColor(options->palette, "white")});
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texts.push_back({"", stringToColor(options->palette, "white")});
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texts.push_back({"", stringToColor(options->palette, "white")});
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texts.push_back({"", stringToColor(options->palette, "white")});
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texts.push_back({"", stringToColor(options->palette, "white")});
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jailerIDPos = ((int)texts.size() + 1) * text->getCharacterSize();
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}
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// Escribe el texto en la textura
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