- nou format per a assets.yaml
- ResourceList gestiona addAsset i removeAsset
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@@ -109,9 +109,6 @@ class MapEditor {
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void handleMouseUp();
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void updateDrag();
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void autosave();
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auto getAssetsYamlPath() -> std::string;
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void addRoomToAssetsYaml(const std::string& room_name);
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void removeRoomFromAssetsYaml(const std::string& room_name);
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void updateStatusBarInfo();
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static auto snapToGrid(float value) -> float;
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static auto pointInRect(float px, float py, const SDL_FRect& rect) -> bool;
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