Añadidas fases y enemigos
9
data/enemies/lord_abad.ani
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
frameWidth=16
|
||||||
|
frameHeight=16
|
||||||
|
|
||||||
|
[animation]
|
||||||
|
name=default
|
||||||
|
speed=6
|
||||||
|
loop=0
|
||||||
|
frames=0,1,2,3
|
||||||
|
[/animation]
|
||||||
BIN
data/enemies/lord_abad.png
Normal file
|
After Width: | Height: | Size: 317 B |
|
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.4 KiB |
@@ -4,7 +4,7 @@
|
|||||||
<layer id="1" name="Capa de patrones 1" width="32" height="16">
|
<layer id="1" name="Capa de patrones 1" width="32" height="16">
|
||||||
<data encoding="csv">
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|
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@@ -17,7 +17,7 @@
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||||||
</data>
|
</data>
|
||||||
</layer>
|
</layer>
|
||||||
|
|||||||
@@ -3,8 +3,8 @@
|
|||||||
<tileset firstgid="1" source="standard.tsx"/>
|
<tileset firstgid="1" source="standard.tsx"/>
|
||||||
<layer id="1" name="Capa de patrones 1" width="32" height="16">
|
<layer id="1" name="Capa de patrones 1" width="32" height="16">
|
||||||
<data encoding="csv">
|
<data encoding="csv">
|
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@@ -18,7 +18,7 @@
|
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|
||||||
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|
||||||
</data>
|
</data>
|
||||||
</layer>
|
</layer>
|
||||||
</map>
|
</map>
|
||||||
|
|||||||
@@ -1,33 +1,35 @@
|
|||||||
name=no 28
|
name=YOU SHALL NOT PASS
|
||||||
bgColor=black
|
bgColor=bright_black
|
||||||
border=red
|
border=black
|
||||||
tileMapFile=28.tmx
|
tileMapFile=28.tmx
|
||||||
tileSetFile=standard.png
|
tileSetFile=standard.png
|
||||||
roomUp=32.room
|
roomUp=32.room
|
||||||
roomDown=27.room
|
roomDown=27.room
|
||||||
roomLeft=0
|
roomLeft=0
|
||||||
roomRight=31.room
|
roomRight=31.room
|
||||||
|
itemColor1=bright_magenta
|
||||||
|
itemColor2=bright_green
|
||||||
|
|
||||||
[enemy]
|
[enemy]
|
||||||
tileSetFile=diskette.png
|
tileSetFile=lord_abad.png
|
||||||
animation=diskette.ani
|
animation=lord_abad.ani
|
||||||
width=16
|
width=16
|
||||||
height=16
|
height=16
|
||||||
x=2
|
x=0
|
||||||
y=2
|
y=5
|
||||||
vx=0
|
vx=0
|
||||||
vy=0
|
vy=0
|
||||||
x1=2
|
x1=0
|
||||||
y1=2
|
y1=5
|
||||||
x2=2
|
x2=0
|
||||||
y2=2
|
y2=5
|
||||||
color=magenta
|
color=yellow
|
||||||
[/enemy]
|
[/enemy]
|
||||||
|
|
||||||
[item]
|
[item]
|
||||||
tileSetFile=items.png
|
tileSetFile=items.png
|
||||||
tile=1
|
tile=58
|
||||||
x=1
|
x=2
|
||||||
y=1
|
y=11
|
||||||
counter=1
|
counter=1
|
||||||
[/item]
|
[/item]
|
||||||
@@ -3,22 +3,22 @@
|
|||||||
<tileset firstgid="1" source="standard.tsx"/>
|
<tileset firstgid="1" source="standard.tsx"/>
|
||||||
<layer id="1" name="Capa de patrones 1" width="32" height="16">
|
<layer id="1" name="Capa de patrones 1" width="32" height="16">
|
||||||
<data encoding="csv">
|
<data encoding="csv">
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67,68,67,68,67,68,67,68,67,68,67,68,89,94,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,0,25,25,25,25,25,25,25
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91,92,91,92,91,92,91,92,91,92,91,92,67,68,89,94,429,429,429,429,429,429,429,429,0,429,429,429,429,429,429,429
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</data>
|
</data>
|
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</layer>
|
</layer>
|
||||||
</map>
|
</map>
|
||||||
|
|||||||
@@ -1,33 +1,92 @@
|
|||||||
name=no 31
|
name=256 COLORS
|
||||||
bgColor=black
|
bgColor=black
|
||||||
border=red
|
border=bright_magenta
|
||||||
tileMapFile=31.tmx
|
tileMapFile=31.tmx
|
||||||
tileSetFile=standard.png
|
tileSetFile=standard.png
|
||||||
roomUp=33.room
|
roomUp=0
|
||||||
roomDown=0
|
roomDown=0
|
||||||
roomLeft=28.room
|
roomLeft=28.room
|
||||||
roomRight=0
|
roomRight=0
|
||||||
|
autoSurface=left
|
||||||
|
itemColor1=bright_red
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|
itemColor2=bright_cyan
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|
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[enemy]
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[enemy]
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tileSetFile=guitar.png
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animation=diskette.ani
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animation=guitar.ani
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width=16
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x=13
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y2=13
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color=magenta
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[/enemy]
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[enemy]
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tileSetFile=sigmasua.png
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animation=sigmasua.ani
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|
width=16
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height=16
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y=2
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vx=0
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vx=0
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vy=0
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vy=0.6
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x1=2
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x1=24
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y1=2
|
y1=2
|
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x2=2
|
x2=24
|
||||||
y2=2
|
y2=9
|
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color=magenta
|
color=red
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[/enemy]
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|
|
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|
[enemy]
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|
tileSetFile=paco.png
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|
animation=paco.ani
|
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|
width=16
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|
height=16
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|
x=6
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y=2
|
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|
vx=0
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vy=0.6
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x1=6
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y1=2
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|
x2=6
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|
y2=8
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|
color=yellow
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|
[/enemy]
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|
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|
[enemy]
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|
tileSetFile=chip.png
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|
animation=chip.ani
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|
width=8
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|
height=16
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|
x=15
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|
y=9
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|
vx=0.6
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|
vy=0
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|
x1=15
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|
y1=9
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|
x2=23
|
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|
y2=9
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|
color=green
|
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[/enemy]
|
[/enemy]
|
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[item]
|
[item]
|
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tileSetFile=items.png
|
tileSetFile=items.png
|
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tile=1
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tile=61
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x=1
|
x=10
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y=1
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y=3
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counter=1
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counter=1
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[/item]
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|
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|
[item]
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|
tileSetFile=items.png
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|
tile=61
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|
x=29
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|
y=3
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counter=2
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[/item]
|
[/item]
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@@ -3,22 +3,22 @@
|
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<tileset firstgid="1" source="standard.tsx"/>
|
<tileset firstgid="1" source="standard.tsx"/>
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<layer id="1" name="Capa de patrones 1" width="32" height="16">
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<layer id="1" name="Capa de patrones 1" width="32" height="16">
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</layer>
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</layer>
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</map>
|
</map>
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
name=no 32
|
name=...?
|
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bgColor=black
|
bgColor=black
|
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border=red
|
border=cyan
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tileMapFile=32.tmx
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tileMapFile=32.tmx
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tileSetFile=standard.png
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tileSetFile=standard.png
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roomUp=34.room
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roomUp=34.room
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@@ -13,21 +13,13 @@ tileSetFile=diskette.png
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animation=diskette.ani
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animation=diskette.ani
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width=16
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width=16
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height=16
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x=23
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y=3
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vx=0
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vx=0
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vy=0
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vy=0.4
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x1=2
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x1=23
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y1=2
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y1=3
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x2=2
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x2=23
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y2=2
|
y2=13
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color=magenta
|
color=yellow
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[/enemy]
|
[/enemy]
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|
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[item]
|
|
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tileSetFile=items.png
|
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tile=1
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x=1
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y=1
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counter=1
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[/item]
|
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@@ -3,22 +3,22 @@
|
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<tileset firstgid="1" source="standard.tsx"/>
|
<tileset firstgid="1" source="standard.tsx"/>
|
||||||
<layer id="1" name="Capa de patrones 1" width="32" height="16">
|
<layer id="1" name="Capa de patrones 1" width="32" height="16">
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<data encoding="csv">
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<data encoding="csv">
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</data>
|
</data>
|
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</layer>
|
</layer>
|
||||||
</map>
|
</map>
|
||||||
|
|||||||
@@ -1,12 +1,14 @@
|
|||||||
name=no 33
|
name=} WE ALL LOVE JAILGAMES }
|
||||||
bgColor=black
|
bgColor=black
|
||||||
border=red
|
border=bright_black
|
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tileMapFile=33.tmx
|
tileMapFile=33.tmx
|
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tileSetFile=standard.png
|
tileSetFile=standard.png
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roomUp=0
|
roomUp=0
|
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roomDown=31.room
|
roomDown=0
|
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roomLeft=32.room
|
roomLeft=32.room
|
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roomRight=0
|
roomRight=0
|
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|
itemColor1=bright_red
|
||||||
|
itemColor2=bright_yellow
|
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|
|
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[enemy]
|
[enemy]
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tileSetFile=diskette.png
|
tileSetFile=diskette.png
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@@ -26,8 +28,32 @@ color=magenta
|
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|
|
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[item]
|
[item]
|
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|
tileSetFile=items.png
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tile=1
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tile=62
|
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|
x=13
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|
y=14
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|
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|
[/item]
|
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|
|
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|
[item]
|
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|
tileSetFile=items.png
|
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|
tile=63
|
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|
x=14
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|
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|
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|
[/item]
|
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|
|
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|
[item]
|
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|
tileSetFile=items.png
|
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|
tile=64
|
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|
x=15
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|
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|
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|
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[/item]
|
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|
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|
[item]
|
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|
tileSetFile=items.png
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|
tile=65
|
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|
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|
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|
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[/item]
|
[/item]
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@@ -3,22 +3,22 @@
|
|||||||
<tileset firstgid="1" source="standard.tsx"/>
|
<tileset firstgid="1" source="standard.tsx"/>
|
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<layer id="1" name="Capa de patrones 1" width="32" height="16">
|
<layer id="1" name="Capa de patrones 1" width="32" height="16">
|
||||||
<data encoding="csv">
|
<data encoding="csv">
|
||||||
25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,142,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,71,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
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0,0,0,0,0,0,142,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,72,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,71,0,0,0,0,0,0,0,95,96,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
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0,0,0,0,0,0,0,0,0,0,0,0,142,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,142,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,71,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25
|
156,156,156,156,156,156,156,156,156,156,156,156,156,156,156,156,156,156,165,563,563,563,563,563,563,563,563,563,563,563,563,563
|
||||||
</data>
|
</data>
|
||||||
</layer>
|
</layer>
|
||||||
</map>
|
</map>
|
||||||
|
|||||||
@@ -18,7 +18,7 @@ width=8
|
|||||||
height=16
|
height=16
|
||||||
x=6
|
x=6
|
||||||
y=13
|
y=13
|
||||||
vx=0.4
|
vx=0.5
|
||||||
vy=0
|
vy=0
|
||||||
x1=6
|
x1=6
|
||||||
y1=13
|
y1=13
|
||||||
@@ -52,7 +52,7 @@ width=8
|
|||||||
height=16
|
height=16
|
||||||
x=7
|
x=7
|
||||||
y=9
|
y=9
|
||||||
vx=0.4
|
vx=0.6
|
||||||
vy=0
|
vy=0
|
||||||
x1=7
|
x1=7
|
||||||
y1=9
|
y1=9
|
||||||
@@ -86,7 +86,7 @@ width=8
|
|||||||
height=16
|
height=16
|
||||||
x=5
|
x=5
|
||||||
y=5
|
y=5
|
||||||
vx=0.4
|
vx=0.5
|
||||||
vy=0
|
vy=0
|
||||||
x1=5
|
x1=5
|
||||||
y1=5
|
y1=5
|
||||||
@@ -97,8 +97,8 @@ flip=true
|
|||||||
[/enemy]
|
[/enemy]
|
||||||
|
|
||||||
[enemy]
|
[enemy]
|
||||||
tileSetFile=jeannine.png
|
tileSetFile=chip.png
|
||||||
animation=jeannine.ani
|
animation=chip.ani
|
||||||
width=8
|
width=8
|
||||||
height=16
|
height=16
|
||||||
x=16
|
x=16
|
||||||
|
|||||||
|
Before Width: | Height: | Size: 8.0 KiB After Width: | Height: | Size: 8.5 KiB |
|
Before Width: | Height: | Size: 9.6 KiB After Width: | Height: | Size: 10 KiB |
@@ -373,6 +373,7 @@ void Director::loadResources(section_t section)
|
|||||||
textureList.push_back("jailer3.png");
|
textureList.push_back("jailer3.png");
|
||||||
textureList.push_back("jeannine.png");
|
textureList.push_back("jeannine.png");
|
||||||
textureList.push_back("lamp.png");
|
textureList.push_back("lamp.png");
|
||||||
|
textureList.push_back("lord_abad.png");
|
||||||
textureList.push_back("macaronni_ted.png");
|
textureList.push_back("macaronni_ted.png");
|
||||||
textureList.push_back("matatunos.png");
|
textureList.push_back("matatunos.png");
|
||||||
textureList.push_back("mummy.png");
|
textureList.push_back("mummy.png");
|
||||||
@@ -432,6 +433,7 @@ void Director::loadResources(section_t section)
|
|||||||
animationList.push_back("jailer3.ani");
|
animationList.push_back("jailer3.ani");
|
||||||
animationList.push_back("jeannine.ani");
|
animationList.push_back("jeannine.ani");
|
||||||
animationList.push_back("lamp.ani");
|
animationList.push_back("lamp.ani");
|
||||||
|
animationList.push_back("lord_abad.ani");
|
||||||
animationList.push_back("macaronni_ted.ani");
|
animationList.push_back("macaronni_ted.ani");
|
||||||
animationList.push_back("matatunos.ani");
|
animationList.push_back("matatunos.ani");
|
||||||
animationList.push_back("mummy.ani");
|
animationList.push_back("mummy.ani");
|
||||||
@@ -531,6 +533,7 @@ void Director::loadResources(section_t section)
|
|||||||
textureList.push_back("jailer3.png");
|
textureList.push_back("jailer3.png");
|
||||||
textureList.push_back("jeannine.png");
|
textureList.push_back("jeannine.png");
|
||||||
textureList.push_back("lamp.png");
|
textureList.push_back("lamp.png");
|
||||||
|
textureList.push_back("lord_abad.png");
|
||||||
textureList.push_back("macaronni_ted.png");
|
textureList.push_back("macaronni_ted.png");
|
||||||
textureList.push_back("matatunos.png");
|
textureList.push_back("matatunos.png");
|
||||||
textureList.push_back("mummy.png");
|
textureList.push_back("mummy.png");
|
||||||
@@ -597,6 +600,7 @@ void Director::loadResources(section_t section)
|
|||||||
animationList.push_back("jailer3.ani");
|
animationList.push_back("jailer3.ani");
|
||||||
animationList.push_back("jeannine.ani");
|
animationList.push_back("jeannine.ani");
|
||||||
animationList.push_back("lamp.ani");
|
animationList.push_back("lamp.ani");
|
||||||
|
animationList.push_back("lord_abad.ani");
|
||||||
animationList.push_back("macaronni_ted.ani");
|
animationList.push_back("macaronni_ted.ani");
|
||||||
animationList.push_back("matatunos.ani");
|
animationList.push_back("matatunos.ani");
|
||||||
animationList.push_back("mummy.ani");
|
animationList.push_back("mummy.ani");
|
||||||
@@ -1191,6 +1195,8 @@ bool Director::setFileList()
|
|||||||
asset->add(prefix + "/data/enemies/jeannine.png", t_bitmap);
|
asset->add(prefix + "/data/enemies/jeannine.png", t_bitmap);
|
||||||
asset->add(prefix + "/data/enemies/lamp.ani", t_data);
|
asset->add(prefix + "/data/enemies/lamp.ani", t_data);
|
||||||
asset->add(prefix + "/data/enemies/lamp.png", t_bitmap);
|
asset->add(prefix + "/data/enemies/lamp.png", t_bitmap);
|
||||||
|
asset->add(prefix + "/data/enemies/lord_abad.ani", t_data);
|
||||||
|
asset->add(prefix + "/data/enemies/lord_abad.png", t_bitmap);
|
||||||
asset->add(prefix + "/data/enemies/macaronni_ted.ani", t_data);
|
asset->add(prefix + "/data/enemies/macaronni_ted.ani", t_data);
|
||||||
asset->add(prefix + "/data/enemies/macaronni_ted.png", t_bitmap);
|
asset->add(prefix + "/data/enemies/macaronni_ted.png", t_bitmap);
|
||||||
asset->add(prefix + "/data/enemies/matatunos.ani", t_data);
|
asset->add(prefix + "/data/enemies/matatunos.ani", t_data);
|
||||||
|
|||||||
@@ -309,6 +309,7 @@ void Ending2::iniSpriteList()
|
|||||||
|
|
||||||
spriteList.push_back("abad");
|
spriteList.push_back("abad");
|
||||||
spriteList.push_back("abad_bell");
|
spriteList.push_back("abad_bell");
|
||||||
|
spriteList.push_back("lord_abad");
|
||||||
|
|
||||||
spriteList.push_back("bat");
|
spriteList.push_back("bat");
|
||||||
spriteList.push_back("batman_bell");
|
spriteList.push_back("batman_bell");
|
||||||
|
|||||||