- faltaven varios sources al makefile

- help de la consola organitzat
- modificats alguns comandos i comentaris de la consola
- habilitat render_info en release
This commit is contained in:
2026-03-29 23:15:12 +02:00
parent 301e0145fb
commit e13a28f69a
16 changed files with 1643 additions and 18152 deletions

View File

@@ -43,15 +43,15 @@ Input::Input(std::string game_controller_db_path)
{Action::WINDOW_DEC_ZOOM, KeyState{.scancode = SDL_SCANCODE_F1}},
{Action::WINDOW_INC_ZOOM, KeyState{.scancode = SDL_SCANCODE_F2}},
{Action::TOGGLE_FULLSCREEN, KeyState{.scancode = SDL_SCANCODE_F3}},
{Action::TOGGLE_POSTFX, KeyState{.scancode = SDL_SCANCODE_F4}},
{Action::TOGGLE_SHADER, KeyState{.scancode = SDL_SCANCODE_F4}},
{Action::NEXT_PALETTE, KeyState{.scancode = SDL_SCANCODE_F5}},
{Action::PREVIOUS_PALETTE, KeyState{.scancode = SDL_SCANCODE_F6}},
{Action::TOGGLE_INTEGER_SCALE, KeyState{.scancode = SDL_SCANCODE_F7}},
{Action::TOGGLE_MUSIC, KeyState{.scancode = SDL_SCANCODE_F8}},
{Action::TOGGLE_IN_GAME_MUSIC, KeyState{.scancode = SDL_SCANCODE_F8}},
{Action::TOGGLE_BORDER, KeyState{.scancode = SDL_SCANCODE_F9}},
{Action::TOGGLE_VSYNC, KeyState{.scancode = SDL_SCANCODE_F10}},
{Action::PAUSE, KeyState{.scancode = SDL_SCANCODE_F11}},
{Action::TOGGLE_DEBUG, KeyState{.scancode = SDL_SCANCODE_F12}},
{Action::TOGGLE_INFO, KeyState{.scancode = SDL_SCANCODE_F12}},
{Action::TOGGLE_CONSOLE, KeyState{.scancode = SDL_SCANCODE_TAB}}};
initSDLGamePad(); // Inicializa el subsistema SDL_INIT_GAMEPAD