Toquetechant includes

This commit is contained in:
2025-02-20 13:34:18 +01:00
parent bcb2e96069
commit e1d6aff724
65 changed files with 615 additions and 495 deletions

View File

@@ -1,21 +1,19 @@
#pragma once
#include <SDL2/SDL.h>
#include "asset.h"
#include "debug.h"
#include "jail_audio.h"
#include "screen.h"
#include "sprite.h"
#include "utils.h"
#include "const.h"
#include "enemy.h"
#include "item_tracker.h"
#include "item.h"
#include <string>
#include <vector>
#ifndef ROOM_H
#define ROOM_H
#include <SDL2/SDL_rect.h> // for SDL_Rect, SDL_Point
#include <SDL2/SDL_render.h> // for SDL_Renderer, SDL_Texture
#include <string> // for string, basic_string
#include <vector> // for vector
#include "enemy.h" // for enemy_t
#include "item.h" // for item_t
#include "utils.h" // for h_line_t, color_t, d_line_t, v_line_t
class Asset;
class Debug;
class ItemTracker;
class Screen;
class Sprite;
class Texture;
struct JA_Sound_t;
enum tile_e
{
@@ -253,6 +251,4 @@ public:
// Obten la direccion de las superficies automaticas
int getAutoSurfaceDirection();
};
#endif
};