Toquetechant includes
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@@ -1,16 +1,15 @@
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#pragma once
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#include <SDL2/SDL.h>
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#include "animatedsprite.h"
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#include "asset.h"
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#include "resource.h"
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#include "text.h"
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#include "utils.h"
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#include "const.h"
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#include <string>
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#ifndef SCOREBOARD_H
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#define SCOREBOARD_H
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#include <SDL2/SDL_render.h> // for SDL_Renderer
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#include <SDL2/SDL_stdinc.h> // for Uint32
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#include <string> // for basic_string, string
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#include <vector> // for vector
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#include "utils.h" // for color_t
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class AnimatedSprite;
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class Asset;
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class Resource;
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class Text;
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class Texture;
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struct board_t
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{
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@@ -88,5 +87,3 @@ public:
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// Devuelve la cantidad de minutos de juego transcurridos
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int getMinutes();
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};
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#endif
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