Añadido efecto básico de fade a la clase screen

This commit is contained in:
2022-09-15 21:08:14 +02:00
parent a0c60ec2e5
commit e2bb20052c
5 changed files with 94 additions and 217 deletions

View File

@@ -112,6 +112,7 @@ void Game::checkEventHandler()
case SDL_SCANCODE_M:
board.music = !board.music;
board.music ? JA_ResumeMusic() : JA_PauseMusic();
screen->setFade();
break;
case SDL_SCANCODE_P:
@@ -214,8 +215,10 @@ void Game::update()
checkIfPlayerIsAlive();
checkEndGame();
scoreboard->update();
updateDebugInfo();
updateBlackScreen();
screen->updateFX();
}
}
@@ -237,6 +240,7 @@ void Game::render()
// Debug info
renderDebugInfo();
// test->render();
screen->renderFX();
// Actualiza la pantalla
screen->blit();