ACABADA LA LOGICA DE PLAYER! es pot refactoritzar i falta els casos on Player puga avançar mes de un pixel en un frame

This commit is contained in:
2025-11-15 22:45:18 +01:00
parent 710e7cc8c1
commit e4c10b6b75
2 changed files with 25 additions and 23 deletions

View File

@@ -226,6 +226,7 @@ void Game::handleDebugEvents(const SDL_Event& event) {
Notifier::get()->show({"DEBUG " + std::string(Debug::get()->isEnabled() ? "ENABLED" : "DISABLED")}, Notifier::TextAlign::CENTER);
room_->redrawMap(); // Redibuja el tilemap para mostrar/ocultar líneas de colisión
Options::cheats.invincible = static_cast<Options::Cheat::State>(Debug::get()->isEnabled());
player_->setColor();
board_->music = !Debug::get()->isEnabled();
board_->music ? Audio::get()->resumeMusic() : Audio::get()->pauseMusic();
break;