Arreglado un bug en la eleccion aleatoria de frame de los enemigos

This commit is contained in:
2022-10-19 20:24:49 +02:00
parent d5dfc952c2
commit efeed945e7
20 changed files with 323 additions and 122 deletions

View File

@@ -37,7 +37,7 @@ Enemy::Enemy(enemy_t enemy)
collider = getRect();
// Coloca un frame al azar
sprite->setCurrentFrame(rand() % 4);
sprite->setCurrentFrame(rand() % sprite->getNumFrames());
}
// Destructor