treballant en la consola
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@@ -51,7 +51,8 @@ Input::Input(std::string game_controller_db_path)
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{Action::TOGGLE_BORDER, KeyState{.scancode = SDL_SCANCODE_F9}},
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{Action::TOGGLE_VSYNC, KeyState{.scancode = SDL_SCANCODE_F10}},
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{Action::PAUSE, KeyState{.scancode = SDL_SCANCODE_F11}},
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{Action::TOGGLE_DEBUG, KeyState{.scancode = SDL_SCANCODE_F12}}};
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{Action::TOGGLE_DEBUG, KeyState{.scancode = SDL_SCANCODE_F12}},
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{Action::TOGGLE_CONSOLE, KeyState{.scancode = SDL_SCANCODE_TAB}}};
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initSDLGamePad(); // Inicializa el subsistema SDL_INIT_GAMEPAD
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}
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