From fd2e2f10145f563ee302606b2b682372fe1aa54d Mon Sep 17 00:00:00 2001 From: Sergio Valor Date: Sun, 29 Mar 2026 17:32:06 +0200 Subject: [PATCH] eliminat el soport per a arguments --- source/core/system/director.cpp | 30 +++++------------------------- source/core/system/director.hpp | 12 +++++------- source/main.cpp | 9 ++------- 3 files changed, 12 insertions(+), 39 deletions(-) diff --git a/source/core/system/director.cpp b/source/core/system/director.cpp index 9c1aab0..ce73781 100644 --- a/source/core/system/director.cpp +++ b/source/core/system/director.cpp @@ -44,14 +44,16 @@ #endif // Constructor -Director::Director(std::vector const& args) { +Director::Director() { std::cout << "Game start" << '\n'; // Crea e inicializa las opciones del programa Options::init(); - // Comprueba los parametros del programa - executable_path_ = getPath(checkProgramArguments(args)); + // Obtiene la ruta del ejecutable + std::string base = SDL_GetBasePath(); + if (!base.empty() && base.back() == '/') base.pop_back(); + executable_path_ = base; // Crea la carpeta del sistema donde guardar datos createSystemFolder("jailgames"); @@ -234,28 +236,6 @@ Director::~Director() { std::cout << "\nBye!" << '\n'; } -// Comprueba los parametros del programa -auto Director::checkProgramArguments(std::vector const& args) -> std::string { // NOLINT(readability-identifier-naming) - // Iterar sobre los argumentos del programa (saltando args[0] que es el ejecutable) - for (std::size_t i = 1; i < args.size(); ++i) { - const std::string& argument = args[i]; - - if (argument == "--console") { - Options::console = true; - } else if (argument == "--infiniteLives") { - Options::cheats.infinite_lives = Options::Cheat::State::ENABLED; - } else if (argument == "--invincible") { - Options::cheats.invincible = Options::Cheat::State::ENABLED; - } else if (argument == "--jailEnabled") { - Options::cheats.jail_is_open = Options::Cheat::State::ENABLED; - } else if (argument == "--altSkin") { - Options::game.player_skin = 2; - } - } - - return args[0]; -} - // Crea la carpeta del sistema donde guardar datos void Director::createSystemFolder(const std::string& folder) { // NOLINT(readability-convert-member-functions-to-static) #ifdef _WIN32 diff --git a/source/core/system/director.hpp b/source/core/system/director.hpp index 17d85ca..eceb37a 100644 --- a/source/core/system/director.hpp +++ b/source/core/system/director.hpp @@ -3,19 +3,17 @@ #include #include // Para string -#include // Para vector class Director { public: - explicit Director(std::vector const& args); // Constructor - ~Director(); // Destructor - static auto run() -> int; // Bucle principal + Director(); // Constructor + ~Director(); // Destructor + static auto run() -> int; // Bucle principal private: // --- Variables --- - std::string executable_path_; // Path del ejecutable - std::string system_folder_; // Carpeta del sistema donde guardar datos - static auto checkProgramArguments(std::vector const& args) -> std::string; // Comprueba los parametros del programa + std::string executable_path_; // Path del ejecutable + std::string system_folder_; // Carpeta del sistema donde guardar datos // --- Funciones --- void createSystemFolder(const std::string& folder); // Crea la carpeta del sistema donde guardar datos diff --git a/source/main.cpp b/source/main.cpp index 5bf20f8..1659f45 100644 --- a/source/main.cpp +++ b/source/main.cpp @@ -6,17 +6,12 @@ Empezado en Castalla el 01/07/2022. */ #include -#include -#include #include "core/system/director.hpp" -auto main(int argc, char* argv[]) -> int { - // Convierte argumentos a formato moderno C++ - std::vector args(argv, argv + argc); - +auto main() -> int { // Crea el objeto Director - auto director = std::make_unique(args); + auto director = std::make_unique(); // Bucle principal return Director::run();