diff --git a/source/game/scenes/credits.cpp b/source/game/scenes/credits.cpp index 2bacf3a..bdd62ec 100644 --- a/source/game/scenes/credits.cpp +++ b/source/game/scenes/credits.cpp @@ -55,22 +55,6 @@ void Credits::handleInput() { void Credits::iniTexts() { std::string keys = "CURSORS"; - /* - switch (Options::keys) { - case Options::ControlScheme::CURSOR: - keys = "CURSORS"; - break; - case Options::ControlScheme::OPQA: - keys = "O,P AND Q"; - break; - case Options::ControlScheme::WASD: - keys = "A,D AND W"; - break; - default: - break; - } - */ - texts_.clear(); texts_.push_back({"", static_cast(PaletteColor::WHITE)}); texts_.push_back({"INSTRUCTIONS:", static_cast(PaletteColor::YELLOW)}); @@ -84,11 +68,11 @@ void Credits::iniTexts() { texts_.push_back({"KEYS:", static_cast(PaletteColor::YELLOW)}); texts_.push_back({"", static_cast(PaletteColor::WHITE)}); texts_.push_back({keys + " TO MOVE AND JUMP", static_cast(PaletteColor::WHITE)}); - texts_.push_back({"M TO SWITCH THE MUSIC", static_cast(PaletteColor::WHITE)}); - texts_.push_back({"H TO PAUSE THE GAME", static_cast(PaletteColor::WHITE)}); + texts_.push_back({"F8 TOGGLE THE MUSIC", static_cast(PaletteColor::WHITE)}); + texts_.push_back({"F11 TO PAUSE THE GAME", static_cast(PaletteColor::WHITE)}); texts_.push_back({"F1-F2 TO CHANGE WINDOWS SIZE", static_cast(PaletteColor::WHITE)}); - texts_.push_back({"F3 TO SWITCH TO FULLSCREEN", static_cast(PaletteColor::WHITE)}); - texts_.push_back({"B TO TOOGLE THE BORDER SCREEN", static_cast(PaletteColor::WHITE)}); + texts_.push_back({"F3 TOGGLE FULLSCREEN", static_cast(PaletteColor::WHITE)}); + texts_.push_back({"F9 TOOGLE THE BORDER SCREEN", static_cast(PaletteColor::WHITE)}); texts_.push_back({"", static_cast(PaletteColor::WHITE)}); texts_.push_back({"", static_cast(PaletteColor::WHITE)});