# SIGMASUA > TELEGRAM room: name_en: "SIGMASUA > TELEGRAM" name_ca: "SIGMASUA > TELEGRAM" bgColor: black border: blue tileSetFile: standard.gif # Conexiones de la habitación (null = sin conexión) connections: up: null down: null left: 08.yaml right: 04.yaml # Colores de los objetos itemColor1: magenta itemColor2: red # Dirección de la cinta transportadora: left, none, right conveyorBelt: none # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile) # Índices de tiles (-1 = vacío) tilemap: - [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 1] - [1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 1] - [1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 1] - [1, 410, -1, -1, -1, -1, -1, 412, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 412, -1, -1, -1, -1, -1, 410, 1] - [1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 6, -1, -1, -1, -1, -1, -1, -1, 1] - [1, -1, -1, -1, -1, -1, 410, 410, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 6, 410, 410, -1, -1, -1, -1, -1, -1] - [1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 6, -1, -1, -1, -1, -1, -1, -1, -1] - [-1, -1, -1, -1, -1, -1, -1, 412, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 6, 412, -1, -1, -1, -1, -1, -1, -1] - [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 6, -1, -1, -1, -1, -1, -1, -1, -1] - [6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6] # Enemigos en esta habitación enemies: - animation: sigmasua.yaml position: {x: 15, y: 7} velocity: {x: 48.0, y: 0} boundaries: position1: {x: 7, y: 7} position2: {x: 23, y: 7} color: cyan - animation: sigmasua.yaml position: {x: 15, y: 4} velocity: {x: -30.0, y: 0} boundaries: position1: {x: 7, y: 4} position2: {x: 23, y: 4} color: blue - animation: sigmasua.yaml position: {x: 3, y: 8} velocity: {x: 0, y: 24.0} boundaries: position1: {x: 3, y: 5} position2: {x: 3, y: 13} color: bright_red - animation: sigmasua.yaml position: {x: 27, y: 8} velocity: {x: 0, y: -24.0} boundaries: position1: {x: 27, y: 5} position2: {x: 27, y: 13} color: yellow - animation: sigmasua.yaml position: {x: 12, y: 10} velocity: {x: 0, y: 18.0} boundaries: position1: {x: 12, y: 10} position2: {x: 12, y: 13} color: bright_magenta - animation: sigmasua.yaml position: {x: 17, y: 13} velocity: {x: 0, y: -18.0} boundaries: position1: {x: 17, y: 10} position2: {x: 17, y: 13} color: bright_green # Objetos en esta habitación items: - tileSetFile: items.gif tile: 67 position: {x: 15, y: 6} counter: 1 - tileSetFile: items.gif tile: 67 position: {x: 1, y: 8} counter: 2 - tileSetFile: items.gif tile: 67 position: {x: 30, y: 8} counter: 3 - tileSetFile: items.gif tile: 67 position: {x: 21, y: 13} counter: 4