# KILLING SPREE room: name_en: "KILLING SPREE" name_ca: "MATANCA INDISCRIMINADA" bgColor: black border: blue tileSetFile: standard.gif # Conexiones de la habitación (null = sin conexión) connections: up: null down: 15.yaml left: 13.yaml right: 45.yaml # Colores de los objetos itemColor1: yellow itemColor2: cyan # Dirección de la cinta transportadora: left, none, right conveyorBelt: none # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile) # Índices de tiles (-1 = vacío) tilemap: - [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29] - [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29] - [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29] - [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29] - [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, 29] - [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, 29] - [25, 25, 25, 25, 25, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29] - [136, 136, 136, 136, 136, -1, 25, 25, 25, 25, 25, 537, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, 305, -1, -1, 305, 29] - [136, 65, 136, 65, 136, -1, 136, 136, 136, 136, 136, 136, 537, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, -1, -1] - [136, 136, 136, 136, 136, 421, 136, 136, 65, 136, 65, 136, 136, 537, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1] - [136, 65, 136, 65, 136, -1, 136, 136, 136, 136, 136, 136, 136, 136, 537, -1, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, 305, -1, -1] - [136, 136, 136, 136, 136, -1, 136, 136, 65, 136, 65, 136, 65, 136, 136, 537, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, 29, 29] - [136, 136, 136, 136, 336, -1, 336, 136, 136, 136, 136, 136, 136, 136, 136, 136, -1, -1, -1, -1, -1, 325, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29] - [-1, -1, -1, -1, 336, -1, 336, -1, -1, -1, -1, -1, -1, -1, 312, -1, -1, -1, -1, 305, -1, -1, 325, -1, -1, 305, -1, 325, 305, -1, -1, 29] - [-1, -1, -1, -1, 336, -1, 336, -1, -1, -1, -1, -1, -1, -1, 312, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29] - [15, 15, 15, 15, 15, -1, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 325, -1, -1, 325, 325, 15, 15, 15, 15, 15, 15, 15] # Enemigos en esta habitación enemies: - animation: matatunos.yaml position: {x: 6, y: 5} velocity: {x: 18.0, y: 0} boundaries: position1: {x: 5, y: 5} position2: {x: 10, y: 5} color: bright_green - animation: tuno.yaml position: {x: 21, y: 2} velocity: {x: 0, y: 24.0} boundaries: position1: {x: 21, y: 2} position2: {x: 21, y: 13} color: red - animation: tuno.yaml position: {x: 28, y: 6} velocity: {x: 0, y: -24.0} boundaries: position1: {x: 28, y: 2} position2: {x: 28, y: 13} color: magenta # Objetos en esta habitación items: - tileSetFile: items.gif tile: 53 position: {x: 30, y: 14} counter: 1 - tileSetFile: items.gif tile: 53 position: {x: 25, y: 1} counter: 2