61 lines
2.9 KiB
YAML
61 lines
2.9 KiB
YAML
# THE BACKYARD
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room:
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name: "THE BACKYARD"
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bgColor: blue
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border: cyan
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tileSetFile: standard.gif
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# Room connections (null for no connection)
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connections:
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up: 28.yaml
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down: 29.yaml
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left: 26.yaml
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right: null
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# Item display colors
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itemColor1: yellow
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itemColor2: magenta
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# Conveyor belt direction: left (-1), none (0), right (1)
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autoSurface: none
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# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile)
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# Values are 0-based tile indices (0 = empty)
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tilemap:
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- [66, 67, 66, 67, 66, 67, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 16]
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- [90, 91, 90, 91, 90, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 16]
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- [92, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 16]
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- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, 256, -1, -1, -1, -1, -1, 16]
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- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 256, -1, -1, -1, -1, -1, -1, -1, 16]
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- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 16]
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- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, 304, 304, -1, 304, -1, -1, -1, -1, -1, 16]
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- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, -1, 304, 304, 304, 304, -1, 304, 304, -1, -1, -1, 16]
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- [140, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, -1, 304, -1, 304, 304, 304, 304, -1, -1, -1, -1, -1, 16]
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- [31, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, -1, 304, 304, 304, 304, 304, 304, -1, 304, -1, -1, 16]
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- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, 304, 304, 304, 304, 304, 304, 304, 304, -1, -1, -1, 16]
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- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, 304, 304, 40, 40, 304, 304, 304, -1, -1, -1, 16]
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- [31, 425, 426, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, -1, 304, -1, 40, 40, 304, -1, -1, 304, -1, -1, 16]
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- [92, -1, 425, 426, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, -1, -1, 40, 40, -1, -1, 304, -1, -1, -1, 16]
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- [140, 425, 426, 425, 426, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 40, 40, -1, -1, -1, -1, -1, -1, 16]
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- [88, 89, 88, 89, 88, 89, 88, 89, 88, 93, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, -1, 522, 16, 16, 16]
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# No enemies in this room
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enemies: []
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# Items in this room
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items:
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- tileSetFile: items.gif
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tile: 28
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position: {x: 1, y: 13}
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counter: 1
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- tileSetFile: items.gif
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tile: 32
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position: {x: 11, y: 14}
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counter: 2
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- tileSetFile: items.gif
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tile: 32
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position: {x: 14, y: 14}
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counter: 3
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