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jaildoctors_dilemma/data/room/38.room

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name=THE FINAL CROSSOVER
bgColor=bright_black
border=yellow
tileMapFile=38.tmx
tileSetFile=standard.png
roomUp=0
roomDown=0
roomLeft=39.room
roomRight=37.room
[enemy]
tileSetFile=stopped_arounder.png
animation=stopped_arounder.ani
width=7
height=8
x=9
y=11
vx=0
vy=0
x1=9
y1=11
x2=9
y2=11
color=white
[/enemy]
[enemy]
tileSetFile=stopped_arounder.png
animation=stopped_arounder.ani
width=7
height=8
x=18
y=11
vx=0
vy=0
x1=18
y1=11
x2=18
y2=11
color=white
[/enemy]
[enemy]
tileSetFile=walking_arounder.png
animation=walking_arounder.ani
width=5
height=8
x=12
y=1
vx=0.5
vy=0
x1=11
y1=1
x2=16
y2=1
color=white
flip=true
[/enemy]
[enemy]
tileSetFile=arounders_door.png
animation=arounders_door.ani
width=16
height=16
x=9
y=0
vx=0
vy=0
x1=9
y1=0
x2=9
y2=0
color=yellow
flip=true
[/enemy]
[enemy]
tileSetFile=flying_arounder.png
animation=flying_arounder.ani
width=7
height=7
x=3
y=1
vx=0
vy=0.7
x1=3
y1=1
x2=3
y2=9
color=white
flip=true
[/enemy]
[enemy]
tileSetFile=mummy.png
animation=mummy.ani
width=8
height=16
x=12
y=10
vx=0.2
vy=0
x1=10
y1=10
x2=17
y2=10
color=bright_yellow
flip=true
[/enemy]
[item]
tileSetFile=items.png
tile=37
x=16
y=6
counter=1
[/item]
[item]
tileSetFile=items.png
tile=37
x=1
y=4
counter=2
[/item]
[item]
tileSetFile=items.png
tile=37
x=29
y=6
counter=3
[/item]