Files
jaildoctors_dilemma/data/room/40.room

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name=PREVENT THE CRISIS
bgColor=black
border=bright_magenta
tileMapFile=40.tmx
tileSetFile=standard.png
roomUp=0
roomDown=0
roomLeft=41.room
roomRight=39.room
[enemy]
tileSetFile=arounders_machine.png
animation=arounders_machine.ani
width=16
height=16
x=7
y=1
vx=0
vy=0
x1=7
y1=1
x2=7
y2=1
color=red
[/enemy]
[enemy]
tileSetFile=walking_arounder.png
animation=walking_arounder.ani
width=5
height=8
x=10
y=12
vx=0.4
vy=0
x1=7
y1=12
x2=26
y2=12
color=white
flip=true
[/enemy]
[enemy]
tileSetFile=walking_arounder.png
animation=walking_arounder.ani
width=5
height=8
x=15
y=12
vx=0.4
vy=0
x1=7
y1=12
x2=26
y2=12
color=green
flip=true
[/enemy]
[enemy]
tileSetFile=walking_arounder.png
animation=walking_arounder.ani
width=5
height=8
x=20
y=12
vx=0.4
vy=0
x1=7
y1=12
x2=26
y2=12
color=yellow
flip=true
[/enemy]
[enemy]
tileSetFile=walking_arounder.png
animation=walking_arounder.ani
width=5
height=8
x=14
y=2
vx=0.4
vy=0
x1=11
y1=2
x2=18
y2=2
color=cyan
flip=true
[/enemy]
[item]
tileSetFile=items.png
tile=5
x=10
y=2
counter=1
[/item]
[item]
tileSetFile=items.png
tile=5
x=25
y=5
counter=2
[/item]