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jaildoctors_dilemma/data/room/01.room

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name=void main
bgColor=black
border=yellow
tileset=standard.png
roomUp=0
roomDown=0
roomLeft=06.room
roomRight=02.room
[tilemap]
01.tmx
[/tilemap]
[enemy]
tileset=diskette.png
animation=diskette.ani
width=16
height=16
x=1
y=0
vx=0
vy=0.3
x1=1
y1=0
x2=1
y2=5
color=magenta
[/enemy]
[enemy]
tileset=diskette.png
animation=diskette.ani
width=16
height=16
x=5
y=9
vx=0.6
vy=0
x1=5
y1=9
x2=22
y2=9
color=white
[/enemy]
[item]
tileset=items.png
tile=1
x=1
y=7
counter=1
[/item]
[item]
tileset=items.png
tile=1
x=17
y=8
counter=2
[/item]