Files
jaildoctors_dilemma/source/asset.cpp

67 lines
1.4 KiB
C++

#include "asset.h"
// Constructor
Asset::Asset(std::string path)
{
mExecutablePath = path;
}
// Destructor
Asset::~Asset()
{
}
// Añade un elemento a la lista
void Asset::add(std::string file, enum assetType type, bool required)
{
item_t temp;
temp.file = mExecutablePath + "/.." + file;
temp.type = type;
temp.required = required;
mFileList.push_back(temp);
}
// Devuelve un elemento de la lista a partir de una cadena
std::string Asset::get(std::string text)
{
for (int i = 0; i < mFileList.size(); i++)
if (mFileList[i].file.find(text) != std::string::npos)
return mFileList[i].file;
return "";
}
// Comprueba que existen todos los elementos
bool Asset::check()
{
bool success = true;
for (int i = 0; i < mFileList.size(); i++)
if (mFileList[i].required)
success &= checkFile(mFileList[i].file);
return success;
}
// Comprueba que existe un fichero
bool Asset::checkFile(std::string path)
{
bool success = true;
// Comprueba si existe el fichero
const std::string filename = path.substr(path.find_last_of("\\/") + 1);
SDL_RWops *file = SDL_RWFromFile(path.c_str(), "r+b");
if (file != NULL)
{
printf("Checking file %-20s [OK]\n", filename.c_str());
SDL_RWclose(file);
}
else
{
printf("Checking file %-20s [ERROR]\n", filename.c_str());
success = false;
}
return success;
}