92 lines
3.4 KiB
YAML
92 lines
3.4 KiB
YAML
# TUNO KILLER
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room:
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name: "TUNO KILLER"
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bgColor: black
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border: blue
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tileSetFile: standard.gif
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# Conexiones de la habitación (null = sin conexión)
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connections:
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up: null
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down: null
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left: 12.yaml
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right: 14.yaml
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# Colores de los objetos
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itemColor1: yellow
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itemColor2: cyan
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# Dirección de la cinta transportadora: left, none, right
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conveyorBelt: none
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# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
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# Índices de tiles (0 = vacío)
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tilemap:
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- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [25, 25, 25, 25, 25, 0, 0, 25, 25, 25, 25, 25, 0, 0, 25, 25, 25, 25, 25, 0, 0, 25, 25, 25, 25, 25, 0, 0, 25, 25, 25, 25]
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- [136, 136, 136, 136, 136, 0, 0, 136, 136, 136, 136, 136, 0, 0, 136, 136, 136, 136, 136, 0, 0, 136, 136, 136, 136, 136, 0, 0, 136, 136, 136, 136]
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- [136, 65, 136, 65, 136, 0, 0, 136, 65, 136, 65, 136, 0, 0, 136, 65, 136, 65, 136, 0, 0, 136, 65, 136, 65, 136, 0, 0, 136, 65, 136, 65]
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- [136, 136, 136, 136, 136, 0, 0, 136, 136, 136, 136, 136, 0, 0, 136, 136, 136, 136, 136, 0, 0, 136, 136, 136, 136, 136, 0, 0, 136, 136, 136, 136]
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- [136, 65, 136, 65, 136, 0, 0, 136, 65, 136, 65, 136, 0, 0, 136, 65, 136, 65, 136, 0, 0, 136, 65, 136, 65, 136, 0, 0, 136, 65, 136, 65]
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- [136, 136, 136, 136, 136, 0, 0, 136, 136, 136, 136, 136, 0, 0, 136, 136, 136, 136, 136, 0, 0, 136, 136, 136, 136, 136, 0, 0, 136, 136, 136, 136]
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- [136, 136, 111, 136, 136, 0, 0, 136, 136, 111, 136, 136, 0, 0, 136, 136, 111, 136, 136, 0, 0, 136, 136, 111, 136, 136, 0, 0, 136, 136, 111, 136]
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- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25]
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# Enemigos en esta habitación
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enemies:
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- animation: matatunos.yaml
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position: {x: 5, y: 1}
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velocity: {x: 0, y: 60.0}
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boundaries:
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position1: {x: 5, y: 1}
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position2: {x: 5, y: 13}
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color: bright_blue
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- animation: tuno.yaml
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position: {x: 12, y: 4}
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velocity: {x: 0, y: 66.0}
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boundaries:
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position1: {x: 12, y: 1}
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position2: {x: 12, y: 13}
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color: red
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- animation: tuno.yaml
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position: {x: 19, y: 7}
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velocity: {x: 0, y: 54.0}
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boundaries:
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position1: {x: 19, y: 1}
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position2: {x: 19, y: 13}
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color: yellow
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- animation: tuno.yaml
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position: {x: 26, y: 11}
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velocity: {x: 0, y: 42.0}
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boundaries:
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position1: {x: 26, y: 1}
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position2: {x: 26, y: 13}
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color: magenta
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# Objetos en esta habitación
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items:
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- tileSetFile: items.gif
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tile: 53
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position: {x: 9, y: 4}
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counter: 1
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- tileSetFile: items.gif
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tile: 53
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position: {x: 16, y: 4}
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counter: 2
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- tileSetFile: items.gif
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tile: 53
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position: {x: 23, y: 4}
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counter: 3
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