82 lines
3.1 KiB
YAML
82 lines
3.1 KiB
YAML
# AEE REMAKE, PLEASE
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room:
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name: "AEE REMAKE, PLEASE"
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bgColor: bright_black
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border: yellow
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tileSetFile: standard.gif
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# Conexiones de la habitación (null = sin conexión)
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connections:
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up: null
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down: null
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left: null
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right: 21.yaml
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# Colores de los objetos
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itemColor1: yellow
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itemColor2: magenta
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# Dirección de la cinta transportadora: left, none, right
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conveyorBelt: none
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# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
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# Índices de tiles (0 = vacío)
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tilemap:
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- [20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 22, 23, 20]
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- [20, 20, 20, 20, 22, 23, 20, 22, 23, 20, 22, 23, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 46, 47, 20]
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- [20, 0, 0, 20, 46, 47, 20, 46, 47, 20, 46, 47, 20, 20, 306, 0, 0, 0, 0, 0, 0, 0, 0, 0, 306, 20, 20, 20, 20, 20, 20, 20]
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- [20, 0, 0, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 306, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 306, 20, 20]
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- [20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20]
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- [20, 399, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 399, 399, 399, 399, 399, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [20, 399, 399, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 399, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [20, 0, 0, 398, 0, 0, 0, 0, 0, 0, 0, 0, 555, 0, 0, 0, 0, 0, 0, 0, 0, 555, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [20, 0, 0, 0, 398, 0, 0, 505, 418, 396, 396, 396, 418, 418, 397, 418, 418, 418, 418, 418, 0, 396, 396, 396, 418, 397, 396, 396, 418, 0, 418, 418]
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- [20, 0, 0, 0, 0, 0, 505, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [20, 0, 0, 0, 0, 505, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [20, 0, 0, 0, 505, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [20, 0, 0, 505, 0, 0, 0, 0, 0, 0, 0, 555, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 555, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20]
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# Enemigos en esta habitación
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enemies:
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- animation: mummy.yaml
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position: {x: 15, y: 13}
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velocity: {x: 18.0, y: 0}
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boundaries:
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position1: {x: 12, y: 13}
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position2: {x: 21, y: 13}
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color: yellow
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flip: true
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- animation: mummy.yaml
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position: {x: 13, y: 8}
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velocity: {x: 18.0, y: 0}
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boundaries:
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position1: {x: 13, y: 8}
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position2: {x: 19, y: 8}
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color: bright_yellow
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flip: true
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- animation: mummy.yaml
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position: {x: 22, y: 8}
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velocity: {x: 24.0, y: 0}
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boundaries:
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position1: {x: 22, y: 8}
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position2: {x: 28, y: 8}
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color: bright_yellow
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flip: true
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# Objetos en esta habitación
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items:
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- tileSetFile: items.gif
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tile: 37
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position: {x: 1, y: 2}
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counter: 1
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- tileSetFile: items.gif
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tile: 37
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position: {x: 19, y: 5}
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counter: 2
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