79 lines
3.1 KiB
YAML
79 lines
3.1 KiB
YAML
# INNER CHAMBER
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room:
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name: "INNER CHAMBER"
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bgColor: black
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border: bright_yellow
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tileSetFile: standard.gif
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# Conexiones de la habitación (null = sin conexión)
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connections:
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up: null
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down: 21.yaml
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left: 24.yaml
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right: null
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# Colores de los objetos
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itemColor1: yellow
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itemColor2: magenta
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# Dirección de la cinta transportadora: left, none, right
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conveyorBelt: none
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# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
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# Índices de tiles (0 = vacío)
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tilemap:
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- [20, 20, 20, 20, 20, 22, 23, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20]
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- [20, 20, 20, 20, 20, 46, 47, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20]
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- [20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20]
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- [20, 20, 20, 0, 0, 0, 0, 306, 0, 306, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 306, 20, 20, 20]
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- [20, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 306, 20, 20]
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- [20, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20]
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- [20, 20, 399, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20]
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- [20, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20]
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- [20, 20, 0, 0, 399, 399, 399, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 399, 399, 399, 0, 0, 0, 0, 0, 399, 20, 20]
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- [20, 20, 0, 399, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 399, 399, 0, 0, 0, 20, 20]
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- [20, 20, 0, 0, 0, 0, 0, 0, 399, 399, 399, 0, 0, 0, 0, 0, 0, 399, 399, 399, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20, 20, 20]
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- [20, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 22, 23, 20]
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- [20, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 518, 20, 20, 20, 20, 542, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 46, 47, 20]
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- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 518, 20, 20, 22, 23, 20, 20, 542, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 22, 23, 20]
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- [0, 0, 0, 0, 0, 555, 0, 0, 0, 518, 20, 20, 20, 46, 47, 20, 20, 20, 542, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 46, 47, 20]
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- [21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 0, 0, 21, 21, 21, 21, 21]
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# Enemigos en esta habitación
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enemies:
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- animation: shock.yaml
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position: {x: 7, y: 7}
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velocity: {x: 0, y: 48.0}
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boundaries:
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position1: {x: 7, y: 3}
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position2: {x: 7, y: 14}
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color: magenta
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- animation: shock.yaml
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position: {x: 20, y: 10}
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velocity: {x: 0, y: 48.0}
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boundaries:
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position1: {x: 20, y: 3}
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position2: {x: 20, y: 14}
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color: magenta
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- animation: shock.yaml
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position: {x: 27, y: 10}
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velocity: {x: 0, y: -48.0}
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boundaries:
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position1: {x: 27, y: 3}
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position2: {x: 27, y: 14}
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color: magenta
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# Objetos en esta habitación
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items:
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- tileSetFile: items.gif
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tile: 38
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position: {x: 29, y: 5}
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counter: 1
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- tileSetFile: items.gif
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tile: 38
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position: {x: 2, y: 4}
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counter: 2
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