58 lines
2.6 KiB
YAML
58 lines
2.6 KiB
YAML
# YOU SHALL NOT PASS
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room:
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name: "YOU SHALL NOT PASS"
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bgColor: bright_black
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border: black
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tileSetFile: standard.gif
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# Conexiones de la habitación (null = sin conexión)
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connections:
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up: 32.yaml
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down: 27.yaml
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left: null
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right: 31.yaml
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# Colores de los objetos
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itemColor1: bright_magenta
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itemColor2: bright_green
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# Dirección de la cinta transportadora: left, none, right
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conveyorBelt: none
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# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
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# Índices de tiles (0 = vacío)
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tilemap:
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- [89, 88, 93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 88, 93, 40, 234, 234, 0, 0, 234, 234, 40, 88, 89, 88]
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- [88, 93, 214, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 213, 214, 0, 0, 0, 0, 0, 0, 0, 0, 213, 88, 89]
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- [213, 214, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 213, 88]
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- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 234, 234, 0, 0, 0, 0, 0, 213]
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- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 234, 0, 0, 0, 0, 0]
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- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 234, 0, 0, 0, 0, 234, 0, 0, 0, 0]
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- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [88, 93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 234, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [93, 214, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 234, 0, 0, 0, 0, 0]
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- [88, 93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [93, 214, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 414, 414, 414, 414, 414, 414]
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- [88, 93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 234, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [89, 88, 93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [88, 89, 88, 93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 88, 93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 66, 67, 88, 93, 428, 428, 428, 428, 428, 428, 428, 428, 0, 428, 428, 428, 428, 428, 428, 428]
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# Enemigos en esta habitación
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enemies:
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- animation: lord_abad.yaml
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position: {x: 0, y: 5}
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velocity: {x: 0, y: 0}
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boundaries:
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position1: {x: 0, y: 5}
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position2: {x: 0, y: 5}
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color: yellow
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# Objetos en esta habitación
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items:
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- tileSetFile: items.gif
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tile: 58
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position: {x: 2, y: 11}
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counter: 1
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