87 lines
3.2 KiB
YAML
87 lines
3.2 KiB
YAML
# QUO VOIDIS
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room:
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name: "QUO VOIDIS"
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bgColor: blue
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border: bright_black
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tileSetFile: standard.gif
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# Conexiones de la habitación (null = sin conexión)
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connections:
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up: 27.yaml
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down: null
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left: 30.yaml
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right: null
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# Colores de los objetos
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itemColor1: green
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itemColor2: magenta
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# Dirección de la cinta transportadora: left, none, right
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conveyorBelt: none
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# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
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# Índices de tiles (0 = vacío)
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tilemap:
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- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 504, 132]
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- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 504, 0, 132]
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- [132, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 504, 0, 0, 132]
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- [132, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 504, 0, 0, 0, 132]
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- [132, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 504, 0, 0, 0, 0, 132]
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- [132, 132, 0, 0, 233, 233, 233, 0, 0, 233, 233, 233, 0, 0, 233, 233, 233, 0, 0, 233, 233, 233, 0, 0, 233, 233, 0, 0, 233, 0, 0, 132]
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- [132, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132]
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- [132, 132, 233, 233, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 233, 230, 132]
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- [132, 132, 233, 233, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132]
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- [132, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132]
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- [132, 132, 0, 0, 233, 233, 233, 0, 0, 229, 233, 233, 0, 0, 233, 233, 233, 0, 0, 233, 233, 233, 0, 0, 233, 233, 0, 0, 0, 0, 0, 132]
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- [132, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 233, 233, 132]
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- [132, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132]
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- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 233, 233, 0, 0, 0, 0, 132]
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- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132]
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- [132, 132, 132, 132, 132, 132, 132, 128, 128, 132, 132, 132, 129, 129, 132, 132, 132, 129, 129, 132, 132, 132, 128, 128, 132, 132, 132, 132, 132, 132, 132, 132]
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# Enemigos en esta habitación
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enemies:
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- animation: qvoid.yaml
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position: {x: 7, y: 1}
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velocity: {x: 0, y: 48.0}
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boundaries:
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position1: {x: 7, y: 1}
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position2: {x: 7, y: 13}
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color: magenta
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- animation: qvoid.yaml
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position: {x: 12, y: 6}
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velocity: {x: 0, y: 36.0}
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boundaries:
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position1: {x: 12, y: 1}
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position2: {x: 12, y: 13}
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color: green
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- animation: qvoid.yaml
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position: {x: 17, y: 8}
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velocity: {x: 0, y: 54.0}
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boundaries:
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position1: {x: 17, y: 1}
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position2: {x: 17, y: 13}
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color: green
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- animation: qvoid.yaml
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position: {x: 22, y: 10}
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velocity: {x: 0, y: 42.0}
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boundaries:
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position1: {x: 22, y: 1}
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position2: {x: 22, y: 13}
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color: magenta
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# Objetos en esta habitación
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items:
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- tileSetFile: items.gif
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tile: 20
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position: {x: 9, y: 9}
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counter: 1
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- tileSetFile: items.gif
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tile: 20
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position: {x: 30, y: 6}
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counter: 2
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