99 lines
3.5 KiB
YAML
99 lines
3.5 KiB
YAML
# PREVENT THE CRISIS
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room:
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name: "PREVENT THE CRISIS"
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bgColor: black
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border: bright_magenta
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tileSetFile: standard.gif
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# Conexiones de la habitación (null = sin conexión)
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connections:
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up: null
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down: null
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left: 41.yaml
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right: 39.yaml
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# Colores de los objetos
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itemColor1: yellow
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itemColor2: magenta
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# Dirección de la cinta transportadora: left, none, right
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conveyorBelt: none
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# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
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# Índices de tiles (0 = vacío)
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tilemap:
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- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [0, 0, 0, 0, 0, 222, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 224, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [0, 0, 0, 0, 0, 0, 334, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 334, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [0, 0, 0, 0, 0, 0, 358, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [0, 0, 0, 0, 0, 0, 358, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 222, 223, 223, 223, 224, 0, 0, 0, 0, 0]
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- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 334, 0, 0, 0, 0, 334, 0, 334, 0, 0, 0, 0, 0, 0]
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- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 334, 0, 0, 0, 0, 0, 0, 0, 0, 358, 0, 358, 0, 0, 0, 0, 0, 0]
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- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 334, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [0, 0, 0, 0, 0, 0, 382, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [0, 0, 0, 0, 0, 222, 223, 224, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [0, 0, 0, 0, 0, 0, 358, 0, 0, 0, 382, 0, 0, 0, 382, 0, 0, 0, 382, 0, 0, 0, 0, 382, 0, 382, 0, 0, 0, 0, 0, 0]
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- [0, 0, 222, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223]
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- [0, 0, 0, 0, 334, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 334, 0, 0, 0, 0, 0]
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- [556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556]
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# Enemigos en esta habitación
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enemies:
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- animation: arounders_machine.yaml
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position: {x: 7, y: 1}
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velocity: {x: 0, y: 0}
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boundaries:
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position1: {x: 7, y: 1}
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position2: {x: 7, y: 1}
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color: red
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- animation: walking_arounder.yaml
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position: {x: 10, y: 12}
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velocity: {x: 24.0, y: 0}
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boundaries:
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position1: {x: 7, y: 12}
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position2: {x: 26, y: 12}
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color: white
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flip: true
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- animation: walking_arounder.yaml
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position: {x: 15, y: 12}
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velocity: {x: 24.0, y: 0}
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boundaries:
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position1: {x: 7, y: 12}
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position2: {x: 26, y: 12}
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color: green
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flip: true
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- animation: walking_arounder.yaml
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position: {x: 20, y: 12}
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velocity: {x: 24.0, y: 0}
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boundaries:
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position1: {x: 7, y: 12}
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position2: {x: 26, y: 12}
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color: yellow
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flip: true
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- animation: walking_arounder.yaml
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position: {x: 14, y: 2}
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velocity: {x: 24.0, y: 0}
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boundaries:
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position1: {x: 11, y: 2}
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position2: {x: 18, y: 2}
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color: cyan
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flip: true
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# Objetos en esta habitación
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items:
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- tileSetFile: items.gif
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tile: 5
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position: {x: 10, y: 2}
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counter: 1
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- tileSetFile: items.gif
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tile: 5
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position: {x: 25, y: 5}
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counter: 2
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