72 lines
2.8 KiB
YAML
72 lines
2.8 KiB
YAML
# P.A.C.O. ON THE GO
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room:
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name: "P.A.C.O. ON THE GO"
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bgColor: black
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border: blue
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tileSetFile: standard.gif
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# Conexiones de la habitación (null = sin conexión)
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connections:
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up: null
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down: 43.yaml
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left: 53.yaml
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right: 41.yaml
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# Colores de los objetos
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itemColor1: magenta
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itemColor2: red
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# Dirección de la cinta transportadora: left, none, right
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conveyorBelt: none
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# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
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# Índices de tiles (0 = vacío)
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tilemap:
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- [35, 35, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 61]
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- [35, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 61]
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- [35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 61]
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- [35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 61]
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- [35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 414, 414, 414, 420, 0, 0, 0, 0, 0, 61]
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- [35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 414, 420, 61]
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- [35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 420, 0, 0, 0, 0, 0, 0, 0, 0]
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- [35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 414, 414, 420, 414, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [35, 0, 0, 0, 0, 0, 0, 0, 305, 0, 0, 0, 0, 305, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [35, 0, 0, 0, 305, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 420, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [35, 0, 414, 420, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 414, 414, 0, 0, 420, 414, 0, 0, 0, 0, 0, 0]
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- [35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 506, 414, 420, 530, 0, 0, 0, 0, 0, 0, 0]
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- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 506, 0, 0, 0, 0, 530, 0, 0, 0, 0, 0, 0]
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- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, 0, 0, 422, 384, 0, 0, 25, 43, 43, 43, 43, 43]
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# Enemigos en esta habitación
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enemies:
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- animation: paco.yaml
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position: {x: 10, y: 2}
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velocity: {x: 0, y: 30.0}
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boundaries:
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position1: {x: 10, y: 2}
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position2: {x: 10, y: 11}
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color: magenta
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- animation: abad.yaml
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position: {x: 15, y: 13}
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velocity: {x: 48.0, y: 0}
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boundaries:
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position1: {x: 4, y: 13}
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position2: {x: 19, y: 13}
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color: bright_cyan
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flip: true
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# Objetos en esta habitación
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items:
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- tileSetFile: items.gif
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tile: 41
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position: {x: 2, y: 9}
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counter: 1
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- tileSetFile: items.gif
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tile: 41
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position: {x: 29, y: 3}
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counter: 2
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