84 lines
3.1 KiB
YAML
84 lines
3.1 KiB
YAML
# THE BASEMENT
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room:
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name: "THE BASEMENT"
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bgColor: black
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border: blue
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tileSetFile: standard.gif
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# Conexiones de la habitación (null = sin conexión)
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connections:
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up: 18.yaml
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down: null
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left: null
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right: 55.yaml
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# Colores de los objetos
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itemColor1: yellow
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itemColor2: blue
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# Dirección de la cinta transportadora: left, none, right
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conveyorBelt: none
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# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
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# Índices de tiles (0 = vacío)
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tilemap:
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- [15, 15, 15, 15, 15, 15, 15, 15, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 0, 0, 0, 0, 518, 348, 348, 348, 15, 15, 15, 15, 15, 15]
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- [15, 15, 15, 15, 15, 301, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 518, 0, 0, 0, 0, 0, 0, 301, 15, 15, 15]
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- [15, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 518, 0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 15]
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- [15, 301, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 518, 31, 31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15]
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- [15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 518, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15]
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- [15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 518, 0, 0, 0, 0, 0, 0, 0, 348, 15, 15, 0, 0, 0, 0, 0, 0]
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- [15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 518, 0, 0, 0, 0, 0, 0, 348, 15, 15, 301, 0, 0, 0, 0, 0, 0, 0]
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- [31, 0, 0, 0, 0, 0, 0, 505, 31, 31, 31, 31, 31, 31, 0, 0, 0, 0, 0, 0, 0, 0, 301, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [31, 0, 0, 0, 0, 0, 505, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [31, 0, 0, 0, 0, 505, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [31, 31, 31, 31, 31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 408, 408, 408, 408, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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- [31, 0, 0, 0, 0, 0, 0, 408, 408, 408, 408, 408, 408, 408, 408, 0, 0, 0, 0, 0, 0, 0, 0, 518, 15, 15, 15, 15, 15, 15, 15, 15]
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- [31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 336, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 518, 31, 15, 133, 15, 133, 15, 15, 15, 15]
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- [31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 336, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 518, 31, 31, 15, 133, 15, 133, 15, 15, 15, 15]
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- [31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348]
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# Enemigos en esta habitación
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enemies:
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- animation: spider.yaml
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position: {x: 2, y: 14}
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velocity: {x: 30.0, y: 0}
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boundaries:
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position1: {x: 2, y: 14}
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position2: {x: 18, y: 14}
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color: magenta
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- animation: spider.yaml
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position: {x: 10, y: 1}
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velocity: {x: 0, y: 60.0}
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boundaries:
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position1: {x: 10, y: 1}
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position2: {x: 10, y: 6}
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color: yellow
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- animation: spider.yaml
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position: {x: 7, y: 11}
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velocity: {x: 18.0, y: 0}
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boundaries:
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position1: {x: 7, y: 11}
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position2: {x: 14, y: 11}
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color: cyan
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# Objetos en esta habitación
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items:
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- tileSetFile: items.gif
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tile: 35
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position: {x: 15, y: 9}
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counter: 1
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- tileSetFile: items.gif
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tile: 35
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position: {x: 1, y: 14}
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counter: 2
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- tileSetFile: items.gif
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tile: 35
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position: {x: 1, y: 9}
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counter: 3
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