91 lines
3.2 KiB
YAML
91 lines
3.2 KiB
YAML
# MAGNETIC FIELDS
|
||
room:
|
||
name: "MAGNETIC FIELDS"
|
||
bgColor: black
|
||
border: bright_red
|
||
tileSetFile: standard.gif
|
||
|
||
# Conexiones de la habitación (null = sin conexión)
|
||
connections:
|
||
up: 05.yaml
|
||
down: 59.yaml
|
||
left: null
|
||
right: null
|
||
|
||
# Colores de los objetos
|
||
itemColor1: red
|
||
itemColor2: green
|
||
|
||
# Dirección de la cinta transportadora: left, none, right
|
||
conveyorBelt: none
|
||
|
||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||
# Índices de tiles (0 = vacío)
|
||
tilemap:
|
||
- [168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 410, 0, 0, 410, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168]
|
||
- [168, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 168]
|
||
- [168, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 168]
|
||
- [168, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 410, 410, 410, 410, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 168]
|
||
- [168, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 168]
|
||
- [168, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 410, 0, 0, 0, 0, 410, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 168]
|
||
- [168, 0, 0, 0, 0, 307, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 307, 0, 0, 0, 0, 168]
|
||
- [168, 0, 0, 0, 0, 0, 0, 0, 0, 0, 410, 410, 410, 410, 0, 0, 0, 0, 410, 410, 410, 410, 0, 0, 0, 0, 0, 0, 0, 0, 0, 168]
|
||
- [168, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 168]
|
||
- [168, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 410, 0, 0, 410, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 168]
|
||
- [168, 0, 0, 0, 307, 0, 0, 0, 0, 307, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 307, 0, 0, 0, 0, 307, 0, 0, 0, 168]
|
||
- [168, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 410, 410, 410, 410, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 168]
|
||
- [168, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 168]
|
||
- [168, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 410, 0, 0, 0, 0, 410, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 168]
|
||
- [168, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 168]
|
||
- [168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 0, 0, 168, 168, 168, 168]
|
||
|
||
# Enemigos en esta habitación
|
||
enemies:
|
||
- animation: shock.yaml
|
||
position: {x: 7, y: 2}
|
||
velocity: {x: 0, y: 90.0}
|
||
boundaries:
|
||
position1: {x: 7, y: 1}
|
||
position2: {x: 7, y: 14}
|
||
color: yellow
|
||
|
||
- animation: shock.yaml
|
||
position: {x: 24, y: 6}
|
||
velocity: {x: 0, y: -90.0}
|
||
boundaries:
|
||
position1: {x: 24, y: 1}
|
||
position2: {x: 24, y: 14}
|
||
color: yellow
|
||
|
||
# Objetos en esta habitación
|
||
items:
|
||
- tileSetFile: items.gif
|
||
tile: 1
|
||
position: {x: 5, y: 4}
|
||
counter: 1
|
||
|
||
- tileSetFile: items.gif
|
||
tile: 1
|
||
position: {x: 4, y: 9}
|
||
counter: 2
|
||
|
||
- tileSetFile: items.gif
|
||
tile: 1
|
||
position: {x: 9, y: 9}
|
||
counter: 3
|
||
|
||
- tileSetFile: items.gif
|
||
tile: 1
|
||
position: {x: 22, y: 9}
|
||
counter: 2
|
||
|
||
- tileSetFile: items.gif
|
||
tile: 1
|
||
position: {x: 27, y: 9}
|
||
counter: 3
|
||
|
||
- tileSetFile: items.gif
|
||
tile: 1
|
||
position: {x: 26, y: 4}
|
||
counter: 1
|