122 lines
4.0 KiB
YAML
122 lines
4.0 KiB
YAML
# NOW THIS IS THE BATCAVE!
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room:
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number: "15"
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name: "NOW THIS IS THE BATCAVE!"
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bgColor: black
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border: black
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tileSetFile: standard.gif
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# Room connections (null for no connection)
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connections:
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up: "14"
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down: "06"
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left: null
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right: null
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# Item display colors
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itemColor1: yellow
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itemColor2: red
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# Conveyor belt direction: left (-1), none (0), right (1)
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autoSurface: 0
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# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile)
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# Values are 0-based tile indices (0 = empty)
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tilemap:
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- [15, 15, 15, 15, 15, -1, 15, 15, 15, 15, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 301, -1, -1, 301, 301, 15, 15, 15, 15, 15, 15, 15]
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- [15, 15, 301, -1, -1, -1, -1, 348, 15, 348, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 301, 15, 15]
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- [15, 301, -1, -1, -1, -1, -1, -1, 15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 301, 15]
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- [15, -1, -1, -1, -1, 348, -1, -1, 15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 422, 422, 422, 422, 422, -1, -1, -1, -1, -1, -1, 15]
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- [15, -1, -1, -1, 15, 15, 15, 15, 15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15]
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- [15, -1, -1, -1, -1, -1, 301, 15, 15, 15, 15, -1, -1, -1, 422, -1, -1, -1, 422, 546, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15]
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- [15, -1, -1, -1, -1, -1, -1, 301, 15, 15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 546, -1, -1, -1, -1, 423, 421, 423, 421, -1, -1, 15]
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- [15, -1, -1, 423, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 421, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15]
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- [15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 421, -1, -1, -1, -1, 421, -1, -1, -1, -1, -1, -1, -1, 421, 15]
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- [15, 421, 546, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15]
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- [15, -1, -1, 408, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 554, -1, -1, -1, -1, -1, 522, 421, 15]
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- [15, -1, -1, -1, -1, -1, -1, 554, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 421, 422, 421, 421, 422, 360, 408, -1, -1, 15]
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- [15, -1, -1, -1, 421, 408, 421, 422, 421, 421, 422, 408, 421, -1, -1, -1, -1, 422, 423, -1, -1, -1, -1, -1, -1, -1, -1, 288, -1, -1, -1, 15]
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- [15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 288, -1, -1, -1, 15]
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- [15, 15, -1, -1, -1, -1, -1, -1, -1, -1, -1, 554, -1, -1, -1, -1, -1, -1, -1, -1, 554, -1, -1, -1, -1, -1, -1, 288, -1, -1, 15, 15]
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- [15, 348, 348, 348, 348, -1, -1, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 15]
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# Enemies in this room
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enemies:
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- animation: batman.yaml
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position: {x: 17, y: 13}
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velocity: {x: 48.0, y: 0}
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boundaries:
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x1: 7
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y1: 13
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x2: 29
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y2: 13
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color: white
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flip: true
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- animation: bat.yaml
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position: {x: 14, y: 2}
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velocity: {x: 30.0, y: 0}
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boundaries:
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x1: 9
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y1: 2
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x2: 30
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y2: 2
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color: bright_blue
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- animation: bat.yaml
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position: {x: 10, y: 10}
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velocity: {x: 30.0, y: 0}
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boundaries:
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x1: 1
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y1: 10
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x2: 30
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y2: 10
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color: cyan
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- animation: bat.yaml
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position: {x: 15, y: 1}
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velocity: {x: 0, y: 42.0}
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boundaries:
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x1: 15
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y1: 1
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x2: 15
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y2: 11
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color: red
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# Items in this room
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items:
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- tileSetFile: items.gif
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tile: 0
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position: {x: 5, y: 2}
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counter: 1
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- tileSetFile: items.gif
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tile: 0
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position: {x: 13, y: 12}
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counter: 2
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- tileSetFile: items.gif
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tile: 0
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position: {x: 14, y: 12}
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counter: 3
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- tileSetFile: items.gif
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tile: 0
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position: {x: 15, y: 12}
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counter: 4
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- tileSetFile: items.gif
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tile: 0
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position: {x: 16, y: 12}
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counter: 5
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- tileSetFile: items.gif
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tile: 0
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position: {x: 10, y: 4}
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counter: 6
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- tileSetFile: items.gif
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tile: 0
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position: {x: 17, y: 7}
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counter: 7
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