125 lines
4.1 KiB
YAML
125 lines
4.1 KiB
YAML
# THE FINAL CROSSOVER
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room:
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number: "38"
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name: "THE FINAL CROSSOVER"
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bgColor: bright_black
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border: yellow
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tileSetFile: standard.gif
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# Room connections (null for no connection)
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connections:
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up: null
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down: null
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left: "39"
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right: "37"
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# Item display colors
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itemColor1: yellow
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itemColor2: magenta
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# Conveyor belt direction: left (-1), none (0), right (1)
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autoSurface: 0
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# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile)
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# Values are 0-based tile indices (0 = empty)
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tilemap:
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- [20, 20, 20, 20, 20, 20, 20, 22, 23, -1, -1, 20, 20, 20, 20, 20, 20, 22, 23, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20]
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- [20, 20, -1, -1, -1, 20, 20, 46, 47, -1, -1, -1, -1, -1, -1, -1, -1, 46, 47, 20, 20, 20, -1, -1, -1, 20, 20, 20, 20, 20, -1, -1]
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- [20, -1, -1, -1, -1, -1, 20, 20, 222, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 224, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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- [20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 334, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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- [20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 358, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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- [20, 20, 20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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- [20, 20, 20, -1, -1, -1, -1, -1, -1, 397, 397, 397, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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- [20, 20, -1, -1, 262, 397, 397, 334, -1, -1, -1, -1, 396, -1, -1, -1, 396, -1, -1, -1, -1, -1, -1, -1, -1, 505, 20, 20, 20, 20, -1, -1]
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- [20, -1, -1, -1, 286, -1, -1, 358, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 505, -1, -1, -1, 262, -1, -1, -1]
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- [20, -1, -1, -1, 310, -1, -1, 382, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 396, 398, 398, 399, 396, -1, -1, -1, -1, 286, -1, -1, -1]
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- [-1, -1, -1, 398, 396, 397, 398, 399, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 334, -1, -1, -1, -1, -1, -1, -1, -1, 286, -1, -1, -1]
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- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 382, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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- [-1, -1, -1, -1, -1, -1, -1, 216, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 218, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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- [-1, -1, -1, -1, -1, -1, -1, -1, 263, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 263, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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- [-1, -1, -1, -1, -1, 555, -1, -1, 311, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 311, -1, 555, -1, -1, -1, -1, -1, 310, -1, -1, -1]
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- [217, 217, 217, 218, 20, 20, 20, 20, 20, 20, 556, 556, 556, 556, 556, 556, 556, 556, 20, 20, 20, 20, 20, 20, 20, 219, 220, 220, 220, 220, 220, 221]
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# Enemies in this room
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enemies:
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- animation: stopped_arounder.yaml
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position: {x: 9, y: 11}
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velocity: {x: 0, y: 0}
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boundaries:
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x1: 9
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y1: 11
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x2: 9
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y2: 11
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color: white
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- animation: stopped_arounder.yaml
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position: {x: 18, y: 11}
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velocity: {x: 0, y: 0}
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boundaries:
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x1: 18
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y1: 11
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x2: 18
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y2: 11
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color: white
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- animation: walking_arounder.yaml
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position: {x: 12, y: 1}
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velocity: {x: 30.0, y: 0}
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boundaries:
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x1: 11
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y1: 1
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x2: 16
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y2: 1
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color: white
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flip: true
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- animation: arounders_door.yaml
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position: {x: 9, y: 0}
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velocity: {x: 0, y: 0}
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boundaries:
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x1: 9
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y1: 0
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x2: 9
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y2: 0
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color: yellow
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flip: true
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- animation: flying_arounder.yaml
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position: {x: 3, y: 1}
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velocity: {x: 0, y: 42.0}
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boundaries:
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x1: 3
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y1: 1
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x2: 3
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y2: 9
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color: white
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flip: true
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- animation: mummy.yaml
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position: {x: 12, y: 10}
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velocity: {x: 12.0, y: 0}
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boundaries:
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x1: 10
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y1: 10
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x2: 17
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y2: 10
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color: bright_yellow
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flip: true
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# Items in this room
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items:
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- tileSetFile: items.gif
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tile: 37
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position: {x: 16, y: 6}
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counter: 1
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- tileSetFile: items.gif
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tile: 37
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position: {x: 1, y: 4}
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counter: 2
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- tileSetFile: items.gif
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tile: 37
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position: {x: 29, y: 6}
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counter: 3
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