76 lines
3.2 KiB
YAML
76 lines
3.2 KiB
YAML
# THAT'S A GUITAR
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room:
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number: "55"
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name: "THAT'S A GUITAR"
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bgColor: black
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border: black
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tileSetFile: standard.gif
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# Room connections (null for no connection)
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connections:
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up: null
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down: null
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left: "54"
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right: "56"
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# Item display colors
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itemColor1: magenta
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itemColor2: red
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# Conveyor belt direction: left (-1), none (0), right (1)
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autoSurface: -1
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# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile)
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# Values are 0-based tile indices (0 = empty)
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tilemap:
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- [15, 15, 15, -1, -1, -1, -1, 301, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15]
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- [15, 301, -1, -1, -1, -1, -1, -1, 301, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15, 15, 15, 15, 15, 15, 15, 15]
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- [15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 301, 15, 15, 15, 15, 15, 15]
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- [301, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 301, 15, 15, 15, 15]
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- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15, 15]
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- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 301, 15]
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- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15]
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- [-1, -1, -1, -1, -1, -1, -1, -1, -1, 301, -1, -1, -1, -1, 301, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15]
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- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 301, -1, -1, -1, -1, 301, -1, -1, -1, -1, -1, -1, 15]
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- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15]
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- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 301, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 476, -1, -1, -1, 15]
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- [-1, -1, -1, -1, -1, -1, -1, -1, 325, -1, -1, -1, -1, -1, -1, -1, -1, -1, 325, -1, -1, -1, -1, 325, -1, -1, -1, -1, -1, -1, -1, 15]
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- [15, 15, 15, 15, 537, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15]
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- [15, 15, 15, 15, 15, 537, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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- [15, 15, 15, 15, 15, 15, 537, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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- [348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348]
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# Enemies in this room
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enemies:
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- animation: dimallas.yaml
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position: {x: 15, y: 13}
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velocity: {x: 36.0, y: 0}
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boundaries:
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x1: 9
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y1: 13
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x2: 25
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y2: 13
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color: cyan
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- animation: guitar.yaml
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position: {x: 16, y: 4}
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velocity: {x: 0, y: 18.0}
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boundaries:
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x1: 16
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y1: 4
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x2: 16
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y2: 10
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color: red
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# Items in this room
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items:
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- tileSetFile: items.gif
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tile: 25
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position: {x: 9, y: 4}
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counter: 1
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- tileSetFile: items.gif
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tile: 25
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position: {x: 20, y: 11}
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counter: 2
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